Looks good but there are some things you could change:
"Cancle" should be renamed to "Cancel".
"Localisation Name" is not a correct term: "localisation" is the process of translating a game from one language to another making some cultural and whatnot adjustments. I think you wanted to say "Location Name", although "Map Name" would also be a good name.
Also, is the window that appears when viewing which commands are assigned to an event? If yes, then you should probably split it into two windows: one for event's command view and one for event's command choice.
author=Noel_Kreiss Looks good but there are some things you could change:
"Cancle" should be renamed to "Cancel".
"Localisation Name" is not a correct term: "localisation" is the process of translating a game from one language to another making some cultural and whatnot adjustments. I think you wanted to say "Location Name", although "Map Name" would also be a good name.
Also, is the window that appears when viewing which commands are assigned to an event? If yes, then you should probably split it into two windows: one for event's command view and one for event's command choice.
Shame on me. But I have a good excuse for these poor designations - I am just a german guy :P.
No really - thank you! I'll try to improve my English skill ;).
I'm not really sure if I understand what you mean with the command view and command choice.
You can choose the Layer Events and create, edit or delete events. After that a window will open. There you can take a look at all commands of an event or manage commands of an event. It's nearly the same workflow as in YRPG Toolkit 3D - https://www.youtube.com/watch?v=Lmb_Kth9VOg