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Pokemon + Final Fantasy = Surprisingly Fun!

Super Pokemon Eevee Edition (henceforth SPEE) feels like both a Pokemon and a Final Fantasy fan game at the same time and then some how manages to be great!

There no use denying that we wanted the Eevee in Yellow!

My first thought upon opening the game was "Oh god, Final Fantasy music!" I very nearly closed it there and then. I am very glad that I didn't. The opening is a trip down memory lane, full of nostalgia and SPEE isn't afraid to poke fun at Pokemon. You end up acquiring an Eevee that can control it's evolution at will. You start with the ability to choose from Eevee, Vaporeon and Jolteon and gain further eeveelutions as you progress through the game.

While this game is set during Generation 2 (Gold, Silver and Crystal) we can plainly see Eevee's gen 4 evolutions. Not that it matters Vaporeon all the way for me!

Story wise the game begins by giving you Eevee and then a Gen 2 starter and informs you there are no Pokeballs, I don't remember the reason why (SPEE has a decent length and the reason wasn't that memorable), so you won't be catching any wild Pokemon! You are set onto the path of the gyms and off you go. You come across some data corruption fairly regularly and this leads to corrupted Pokemon whom you can catch by defeating them in battle and cleansing them. The parallels to Pokemon Colosseum and XD Gale of Darkness do not go unnoticed.

Stop taunting me! The wild Charmanders were too upsetting to screenshot.

Speaking of corrupted Pokemon they serve as bosses and get something of a makeover for their battles. They also get to evolve mid-battle! Anime psychics I tell you!


There's even a triple corrupted Diglett!

The cause of all this corruption is revealed to be the hypervisors god like beings who plan to reboot the world into Gen 3. Deleting all the current data in the progress. In real life for people who are either too young or weren't into Pokemon at the time, every new generation of Pokemon games has had a method to get your Pokemon from the previous games except Gen 2 to Gen 3 where they were all lost as the data structures were completely rewritten.

I want to say a bit more before moving on but it involves spoilers so skip ahead if you don't want to be spoiled.

There are other references to generational jump as well. Gen 2 introduced day and night as a mechanic then it was lost in Gen 3. SPEE first of all makes fun of this by characters referencing the fact that there is no night anymore. Then it goes and becomes a really well thought out plot point.

I thought we had something special!
After defeating the 1st hypervisor and getting Espeon you find out the 2nd hypervisor is hiding in a location you can only get to at night. There is a forest that changes for day and night. You don't actually manage to get there straight away you end up doing something else first which is hinted at through most of the game's systems. If you want to find out what go play the game. Anyway when you return night time to the world you can get to the hypervisor and for winning this time you get Umbreon. It all just fits soo well together, the game has been phenomenally well thought out. Sadly that was where the demo ended :(

I might have used Umbreon if the demo hadn't ended!


Now onto gameplay, as I'm sure you've seen the game doesn't emulate traditional Pokemon battles instead every battle is upto 4 vs 4. It's more similar to FF than Pokemon in battle. PP is re-imagined, instead of every move having it's own PP the Pokemon has PP and each move costs soo much (so think MP). Also the 4 move limit is gone! My biggest criticism of the game is the uneven difficulty. Difficulty comes in waves. The only fights guaranteed to be hard are the hypervisor battles which is fine but when you go from an easy route into a cave and then find yourself using triple the healing items it can be a bit jarring. My next complaint is the high frequency of random battles. There are too many. There's a bug on one map where every time you come across a battle you immediately without being able to move have a second battle!

The item wasn't worth it, 8 battles in this small patch with the bug!

My final criticism which could just be me, also I might be misremembering as the start of the game was a while ago. I vaguely remember choosing a version thing but not having a clue who were the version exclusives were. Would it be possible to get a list of the version exclusives on the game page or something? Also there was a text bug when I caught Oddish it said I'd got Oddish/Bellsprout which makes me think I am remembering a version choice.

There are a couple more different ways to get Pokemon; you can buy adopt them, and sometimes be rewarded with them. There are also patches where you can plant bait to lure corrupted Pokemon to you. Sadly they take time and I never worked out if it was steps based or plot based. The last 5 or 6 bait traps I set still haven't triggered yet.

Aww why did it have to be Pichu?

Evolution is handled fairy similar to Pokemon for most of them. Anyone who evolves by level will evolve at that level and with a bit of a song and dance.


Not sure how I get Kadabra to evolve.

Some of the special evolutions are implemented but with a twist, for example Tyrogue evolves by leveling up with an item equipped, conveniently you get the items for his evolution just before you get him.


I assume the Water Stone I found works the same way but I'm holding out for a King's Rock.

There are lots of fun little features here and there. For example a crafting system, some sort of weird game in a game thing that gives you items. An item that lets you have a backup team of Pokemon (Eevee is on both for a total of 7 Pokemon). Instead of HMs there are work arounds for example instead of Fly you can fast travel between any houses you own. Instead of cut you get an axe. Cut even comes with a minigame. Sadly it's not very fun just keep hitting enter. The hypervisors each have their own dungeon which come complete with puzzles.


My kind of dungeons.

To wrap things up, Super Pokemon Eevee Edition is a gem that has so far gone largely unnoticed (95 downloads) and is one of the best RM games I've played this year. I can only hope that the full game is out soon!


Go play! Now!

Posts

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Great job with the review. Unfortunately it, like this game, seems to have gone unnoticed.

I'm not a big pokemon fan, but having played through the intro just recently myself, I have to agree this seems like a pretty solid game. Hopefully the developer will give an update on the game's full release sooner or later.
Thanks for the review! It's a great read and while it hasn't really caught I'm still gonna try be active (it has a decent following in other places too)

I still continuously working on it and plan to have the next version out fairly soon :)
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