OK, because it was a halloween game event, I had to rush the release quite a bit. I wanted to wait some time so that the judges can all get the initial release of the game and judge based on that instead of the updated version.
I fixed a few bugs. I don't think I killed all the bugs yet but some bugs were like missing a pre-condition switch so a dialogue would show up earlier than intended or things like that. The initial release could also net you infinite energy capsules from the Psychic if you so chose to exploit it. I also got rid of the "!s" on top of chests when you open them. Re-introduced the Quickshot Ammo. I meant to have it as a quest reward buuuuuut I forgot to add it back in for the initial release. So I'm doing that now. It raises your firing rate.