• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Latest Update: Version 1.3E (July 18, 2020)

One hundred years after the events of Blackmoon Prophecy, the world of Gaia has recovered from the conflict with Emperor Belmont, Malacore, and Zeul which saw a group of adventurers, today known as the Light Warriors, save the world from certain doom.

The rebuilt Lindblum Kingdom stands proudly as the world's fastest growing economical and military force. With the fierce backing of Esperkind behind the kingdom, it appeared that nothing would disrupt the immense prosperity that Lindblum was experiencing until Esperkind suddenly turned against Lindblum. The game follows the adventures of a young Augurer (specially trained anti-Esper monster summoner) named Zephyr Highwind who is forced to abandon his simple lifestyle of looking after Winter, a white chocobo which belonged to his deceased sister Ezra. With new friends aiding him, Zephyr seeks to put an end to the rising hostilities between Lindblum and the Espers, led by Ramuh, before the conflict engulfs the entire globe.

Blackmoon Prophecy II features twelve main characters, five optional characters, and two guest characters. Expected playtime should be in the range of 40+ hours.

Check out Blackmoon Prophecy across the internet for lots of progress updates and screenshots not shown on RMN (in order to prevent spamming the front page/everyone's notices).

Need help? Check out Firefly84's guide here.

Blackmoon Prophecy III is also being actively worked on!
Click following logo to visit its game page.

Latest Blog

Blackmoon Prophecy II: "The Crystal War" Story Expansion

Blackmoon Prophecy II is getting, for lack of a better word, an "expansion".

Because of recent interest in the game over Discord and in LPs, my interest in providing updates to the game has been rekindled and I have decided that the Crystal War, an event that occurred one year prior to the start of the first Blackmoon Prophecy game, will be explored in Blackmoon Prophecy II as an optional story arc that will, hopefully, be a few hours in length. A few years back I tossed around the idea of making a short standalone prequel game based around the Crystal War, but I recently decided that it would be cool to allow the heroes of Blackmoon Prophecy II to relive it instead.

The update for this content will be called Blackmoon Prophecy II: The Crystal War. Updates on HOW to access to the content will be provided when I've made some sufficient progress. Suffice to say, it will not be available until late in the game after the party has messed with the timeline a bit. Without going into detail, the result of their exploits will allow them to travel to another timeline in Gaia's past and explore the Crystal War as it unfolded.

Vera will be required to lead the party for the duration of the Crystal War update since she was a major figure in the war. If you're interested in this future update, then get to leveling her up if you haven't! Level 60 will probably be the recommended minimum level for this content.

A few new summons, that will lend themselves specifically to Vera, may also appear. I've added a link to a Strawpoll below for you guys to vote on who you would like to see appear as a summon.

Expect updates in the coming weeks. Though I can't say WHEN I plan for this update to be finished, I'll say that I would LIKE for it to be ready in December of this year to mark the game's two year anniversary since being released.

New summons poll: https://www.strawpoll.me/18815727

Expect more updates in the coming weeks!
  • Completed
  • UPRC
  • thomasstoutXXV (Live Testing)
    LaMasquerade (Composer)
  • RPG Maker VX Ace
  • RPG
  • 11/05/2013 03:32 PM
  • 08/01/2020 08:17 PM
  • 12/23/2017
  • 1024809
  • 243
  • 3568


Exciting, but ultimately pointless.
Aaaaand now it's no longer private, which means you guys can see if I'm succeeding at the little goals I set for myself or FAILING MISERABLY.
how any stats are going to be in it are there going to be any unwinnable story boss battles like rubicante are there going to be ultimate weapons and armour super bosses like Omega ultima weapon diamond weapon and Shinryu Neo Shinryu Omega Mk.II Enuo Kaiser Dragon Deathgaze Brachioraidos Nemesis Long Gui Shaolong Gui ultima weapon Gilgamesh Ozma Adamantoise action house a veldt optional characters super spells like flare holy
apocalypse sky comet meteor doomday stat up items acc
Exciting, but ultimately pointless.
The "Weapon" bosses aren't going to be in it, no. Gilgamesh, Kaiser Dragon, and Ozma however... ?

Odin's in there too, as are two returning bosses from the first game and one original super boss based slightly on Final Fantasy lore.

Every character has an ultimate weapon. As crafting is how you obtain new weapons in the game, the ultimate weapons are no different. There are master blacksmiths littered throughout the world who will be able to forge ultimate weapons if the player brings the proper supplies.

I expect there to be a few unwinnable battles, and it will be more evident this time around than in the first game where some people desperately fought hard against some bosses they didn't know they were supposed to lose to.
Exciting, but ultimately pointless.
After a bit of thinking, I decided that I wasn't too inclined to want to face the balancing nightmare that would result in letting the players be able to run amok in the world right off the bat, so the story has been "lineared" up to make it easier for me to plan for this sucker.
Aren't there leveling scripts for enemies for VX Ace?
Exciting, but ultimately pointless.
Yeah I found some of those, but there are a lot of other factors I took into consideration as well, and I think that the game will flow better if I just maintain a standard linear story.
Yeah I found some of those, but there are a lot of other factors I took into consideration as well, and I think that the game will flow better if I just maintain a standard linear story.
Whatever works for you and won't make you quit the game is fine by me.
This is what I like most about RM games, the ones who really take the time to make some real quality stuff. Hero's Realm, Dragon Fantasy, Generica, Dragon Quest: Legacy of the Lost, and of course, Blackmoon Prophecy.

Not only that, but they're also free!

I've still got to weed out some time to play BP, but I'm excited to know of a sequel even prior to playing through the first game.
Exciting, but ultimately pointless.
Thanks! The sequel will be light years ahead of the original in terms of quality. The first game has a lot of content from 2003-2006, back when my writing sucked and I was very inefficient with RPG Maker.
And just realized this will be on Ace. Hopefully the scripting feature doesn't throw you too far off compared to RM2K3, but it's good to see more quality games coming out for Ace.
Just looked at your Weekly Agenda and it looks horrible this past week.
Exciting, but ultimately pointless.
Yeah, I've been extremely busy. Lots of shopping, going out, doing things.
Yeah, I've been extremely busy. Lots of shopping, going out, doing things.
Christmas shopping, I pressume?
Still, take as much time as you need to make this game enjoyable. I loved the first installment so the second can't be any worse (in terms of 'story enjoyability'), can it? ;)
Exciting, but ultimately pointless.
Yeah, Christmas has me quite busy. I'm out all day today as well, but I'll be making a push to knock some of those items off my weekly agenda tonight.

In terms of enjoyability, I really think that the sequel is going to obliterate the first game. I have a world map and a town done, but it already feels like it has more character and personality than the first game.
wow, great video!!
Bring back memories!!
I literally joined this site just to tell you how awesome the first game is, and how many hours of my life it has stolen so far. I'm incredibly glad that I found this while browsing around on the 'net! It feels like a better-written, long-lost sequel that had been hidden away in Square's vaults all these years. It also brought a lot of cheer to the end of a dreary year!

That said, I am obviously rabidly anticipating the sequel, and I haven't even beaten the first one yet. Keep up the good work!
Exciting, but ultimately pointless.
Thanks! It's still very early days for the sequel, but I think I've got something good going on here that will easily humiliate the first game. I should have something playable over the next few weeks. I more or less have the content in the game now that I want for a demo, but I don't have anything from the person doing my character portraits and I don't want placeholder faces in any public release. Whenever I've got two specific faces, I should be able to slam a 30 minute demo together. Until then, I'll just be adding extra polish to the areas I've already completed.
If it's even better than the first game, it's likely to kill me from sheer awesomeness. I will die a happy death, if that is the case.
Don't rush yourself, whatever you do though! Just keep on your pace. It sounds like the demo's going to have some incredible polish, and that is going to make it a real treat! Keep up the good work!
I just started the first Blackmoon Prophecy, but I can already tell I'm going to play this one when it's done ^_^
I can defiantly see where you’re coming from
I really should get around to playing the first Blackmoon Prophesy shoulden't I? Also, how are you able to get so much stuff done! I'm super jelly, man.