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Latest Update: Version 1.5 (January 23, 2021)

One hundred years after the events of Blackmoon Prophecy, the world of Gaia has recovered from the conflict with Emperor Belmont, Malacore, and Zeul which saw a group of adventurers, today known as the Light Warriors, save the world from certain doom.

The rebuilt Lindblum Kingdom stands proudly as the world's fastest growing economical and military force. With the fierce backing of Esperkind behind the kingdom, it appeared that nothing would disrupt the immense prosperity that Lindblum was experiencing until Esperkind suddenly turned against Lindblum. The game follows the adventures of a young Augurer (specially trained anti-Esper monster summoner) named Zephyr Highwind who is forced to abandon his simple lifestyle of looking after Winter, a white chocobo which belonged to his deceased sister Ezra. With new friends aiding him, Zephyr seeks to put an end to the rising hostilities between Lindblum and the Espers, led by Ramuh, before the conflict engulfs the entire globe.


Blackmoon Prophecy II features twelve main characters, five optional characters, and two guest characters. Expected playtime should be in the range of 40+ hours.

Check out Blackmoon Prophecy across the internet for lots of progress updates and screenshots not shown on RMN (in order to prevent spamming the front page/everyone's notices).






Need help? Check out Firefly84's guide here.


Check out Blackmoon Prophecy Prelude now in development:

Latest Blog

Blackmoon Prophecy II Plus Now Available





Change Log:
  • Added a check in Eternia to guarantee that a specific event would run if the player backtracked and later returned.
  • Added a new interior battle background for boats and ships.
  • Added a third save point to Eternia.
  • Added claws to Lindblum City's weapon shop after Jasmine joins the party.
  • Added Diamond Isle Cave as an optional location to visit late in the game.
  • Added Gau as an optional character.
  • Added Jossley as an optional character.
  • Added lamb chops to the Hillsdale item shop.
  • Added Lukahn's Workshop as an optional location to visit late in the game.
  • Added Relaxed Mode, which can be selected at the start of the game.
  • Added Solitary Isle as an optional location to visit late in the game.
  • Adjusted positioning of monsters in various enemy formations to prevent them from looking too bunched together.
  • Changed around the spectral encounters you fight in the garden of the Mage Quarter in Lindblum City.
  • Changed colour of Zephyr's dragoon armor.
  • Changed dialogue of all augurers in the Augurer Colosseum.
  • Changed the menu graphic for Genji Glove.
  • Changed party formation of Reiner's group during scenarios to avoid potential glitches with Silas in fourth spot.
  • Changed Shiva's graphic during the sequence where Ramuh unleashes Espers in Koltz Forest.
  • Changed version of Poison spell cast by Nega in Old Lindblum Armory, as it isn't supposed to play the casting animation.
  • Edited cave battle backgrounds slightly to prevent mild repetition.
  • Fixed a bug I created in the last patch that made Zephyr visible for the entirety of the intro.
  • Fixed a chest in Dawnmarch that incorrectly referenced what it contained.
  • Fixed a pathing issue in Koltz Forest.
  • Fixed a minor tile passability issue with a cave tileset.
  • Fixed an event in Alexandria that could be activated earlier than intended.
  • Fixed colour of grass in various locations.
  • Fixed issue regarding the fireplace in Crescent Village's inn not animated during cutscene with Zephyr.
  • Fixed issue that allowed Zephyr to be removed from party lead at a time he is supposed to remain in that position.
  • Fixed issue that caused Mohadmal Tomb hummingway to crash the game when trying to start a card game with him.
  • Fixed issue with Rudra not being fully visible on screen when he is flying to Auslen. Only his tail could be seen.
  • Fixed issue with Tetra Master card shop windows being excessively narrow by reverting to default shop menus.
  • Fixed some minor issues with pathing and treasure chests in the Overgrowth.
  • Fixed some typos present during the party's initial boat ride to Lenadia.
  • Gave Cid a unique weapon called Commander's Blade with high magic and vigor stats to give players a better sense of Cid being a strong leader.
  • Realigned Jossley's sprite.
  • Removed an attack from Doom Scarab's script that did not reference an actual ability or spell.
  • Removed railings from stairs in Tzen and automated walking up/down.
  • Replaced obsolete hidden items in Zephyr's home with new ones.
  • Resized "Mark Cleared!" image.


Now available on the downloads page. Enjoy!
  • Completed
  • UPRC
  • thomasstoutXXV (Live Testing)
    LaMasquerade (Composer)
  • RPG Maker VX Ace
  • RPG
  • 11/05/2013 03:32 PM
  • 11/08/2022 11:53 PM
  • 12/23/2017
  • 1407918
  • 250
  • 5856

Posts

I think the game should be released as a "Beta" but have the last part blocked off since it's not done. That way if anyone finds bugs, it can be fixed before the last area is completed :-).
Ya know, if people could be patient and wait for the dev to finish the game and release it, that'd be great. Let them work on it and finish it at their pace. Would rather the final product be fleshed out and finished than an unfinished mess.
author=Punk_Kricket
Ya know, if people could be patient and wait for the dev to finish the game and release it, that'd be great. Let them work on it and finish it at their pace. Would rather the final product be fleshed out and finished than an unfinished mess.


This.
author=Punk_Kricket
Ya know, if people could be patient and wait for the dev to finish the game and release it, that'd be great. Let them work on it and finish it at their pace. Would rather the final product be fleshed out and finished than an unfinished mess.


All i did was politely ask if the game would be out this year.
author=MightyMonte88
author=Punk_Kricket
Ya know, if people could be patient and wait for the dev to finish the game and release it, that'd be great. Let them work on it and finish it at their pace. Would rather the final product be fleshed out and finished than an unfinished mess.
All i did was politely ask if the game would be out this year.


Aye, mate. I understand. But just be patient. It'll be worth the wait. :)
For anyone impatiently waiting, I highly suggest following the Facebook for updates. There have been 4-5 recent updates and it's clear there has been a lot of progress.

author=matski
I think the game should be released as a "Beta" but have the last part blocked off since it's not done. That way if anyone finds bugs, it can be fixed before the last area is completed :-).
Please not this

author=Punk_Kricket
Ya know, if people could be patient and wait for the dev to finish the game and release it, that'd be great. Let them work on it and finish it at their pace. Would rather the final product be fleshed out and finished than an unfinished mess.

Right.

Rock on, UPRC.
author=ogswan
For anyone impatiently waiting, I highly suggest following the Facebook for updates. There have been 4-5 recent updates and it's clear there has been a lot of progress.

author=matski
I think the game should be released as a "Beta" but have the last part blocked off since it's not done. That way if anyone finds bugs, it can be fixed before the last area is completed :-).

Please not this

author=Punk_Kricket
Ya know, if people could be patient and wait for the dev to finish the game and release it, that'd be great. Let them work on it and finish it at their pace. Would rather the final product be fleshed out and finished than an unfinished mess.


Right.

Rock on, UPRC.


I don't really want to be in the middle of Final Tear 3 or Everlong when this comes out. Everlong took me over 60 hours and I heard FT3 is at least that long.
UPRC
Exciting, but ultimately pointless.
7385
author=MightyMonte88
All i did was politely ask if the game would be out this year.

I'm trying to make it so. I'm just in the process of finishing optional content and fixing things. The game itself (final dungeon, final boss, ending, etc.) is complete. The only thing that is "really" slowing me down now is my desire to enjoy other hobbies more often than working on the game since it does sometimes feel it legitimate work. I don't like doing game work after eight hours of real work at times, lol.
Hope things are coming along smoothly with the testing can't wait to give it a go. Keep at it you're on the final stretch.
UPRC
Exciting, but ultimately pointless.
7385
author=garitharwen
Hope things are coming along smoothly with the testing can't wait to give it a go. Keep at it you're on the final stretch.


Aiming for a December 25 release.
author=UPRC
author=garitharwen
Hope things are coming along smoothly with the testing can't wait to give it a go. Keep at it you're on the final stretch.
Aiming for a December 25 release.


Merry Christmas to us all wooohoo!
author=UPRC
author=garitharwen
Hope things are coming along smoothly with the testing can't wait to give it a go. Keep at it you're on the final stretch.
Aiming for a December 25 release.


That would be the Bees Knees! Hopefully Ultros won't mess things up. Nyaa Nyaa Nyaaaa~
But, but, the moogle said to keep that a secret!

(And now wondering if I can replay the original in a week :p)
author=UPRC
Aiming for a December 25 release.


I'm a grown man, I lost the Christmas spirit and joy a long time ago - until I read that, and saw the status. You can keep your stinking socks Santa Claus, I want this for Christmas!
UPRC
Exciting, but ultimately pointless.
7385
Apparently RMN (the site's coding, not the people!) hates the game. It somehow went back to being listed as in production while I slept.

No! Bad RMN! The game is finished!
author=UPRC
Apparently RMN (the site's coding, not the people!) hates the game. It somehow went back to being listed as in production while I slept.

No! Bad RMN! The game is finished!

If it's finished... why is the important download button missing? Don't tell me he is hiding until christmas... or simply beeing surpressed by RMN?! Looking forward to trying this, altough I doubt I will have time to play much of it... for now xD
author=UPRC
Apparently RMN (the site's coding, not the people!) hates the game. It somehow went back to being listed as in production while I slept.

No! Bad RMN! The game is finished!

It posted twice, please delete this post.
completed?! where'd the download button go? ahhhh. Happy holidays UPRC! Thanks for the christmas gift :D