• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Latest Update: Version 1.232 (November 14, 2019)

One hundred years after the events of Blackmoon Prophecy, the world of Gaia has recovered from the conflict with Emperor Belmont, Malacore, and Zeul which saw a group of adventurers, today known as the Light Warriors, save the world from certain doom.

The rebuilt Lindblum Kingdom stands proudly as the world's fastest growing economical and military force. With the fierce backing of Esperkind behind the kingdom, it appeared that nothing would disrupt the immense prosperity that Lindblum was experiencing until Esperkind suddenly turned against Lindblum. The game follows the adventures of a young Augurer (specially trained anti-Esper monster summoner) named Zephyr Highwind who is forced to abandon his simple lifestyle of looking after Winter, a white chocobo which belonged to his deceased sister Ezra. With new friends aiding him, Zephyr seeks to put an end to the rising hostilities between Lindblum and the Espers, led by Ramuh, before the conflict engulfs the entire globe.


Blackmoon Prophecy II features twelve main characters, five optional characters, and two guest characters. Expected playtime should be in the range of 40+ hours.

Check out Blackmoon Prophecy across the internet for lots of progress updates and screenshots not shown on RMN (in order to prevent spamming the front page/everyone's notices).






Need help? Check out Firefly84's guide here.

Latest Blog

Blackmoon Prophecy II: "The Crystal War" Story Expansion

Blackmoon Prophecy II is getting, for lack of a better word, an "expansion".

Because of recent interest in the game over Discord and in LPs, my interest in providing updates to the game has been rekindled and I have decided that the Crystal War, an event that occurred one year prior to the start of the first Blackmoon Prophecy game, will be explored in Blackmoon Prophecy II as an optional story arc that will, hopefully, be a few hours in length. A few years back I tossed around the idea of making a short standalone prequel game based around the Crystal War, but I recently decided that it would be cool to allow the heroes of Blackmoon Prophecy II to relive it instead.

The update for this content will be called Blackmoon Prophecy II: The Crystal War. Updates on HOW to access to the content will be provided when I've made some sufficient progress. Suffice to say, it will not be available until late in the game after the party has messed with the timeline a bit. Without going into detail, the result of their exploits will allow them to travel to another timeline in Gaia's past and explore the Crystal War as it unfolded.

Vera will be required to lead the party for the duration of the Crystal War update since she was a major figure in the war. If you're interested in this future update, then get to leveling her up if you haven't! Level 60 will probably be the recommended minimum level for this content.

A few new summons, that will lend themselves specifically to Vera, may also appear. I've added a link to a Strawpoll below for you guys to vote on who you would like to see appear as a summon.

Expect updates in the coming weeks. Though I can't say WHEN I plan for this update to be finished, I'll say that I would LIKE for it to be ready in December of this year to mark the game's two year anniversary since being released.

New summons poll: https://www.strawpoll.me/18815727

Expect more updates in the coming weeks!
  • Completed
  • UPRC
  • thomasstoutXXV (Live Testing)
    LaMasquerade (Composer)
  • RPG Maker VX Ace
  • RPG
  • 11/05/2013 03:32 PM
  • 10/20/2019 07:41 PM
  • 12/23/2017
  • 911241
  • 241
  • 3198

Posts

UPRC
Exciting, but ultimately pointless.
5354
So Liberty's holding a 48 hour "release something" event starting tomorrow. Expect something playable this week.
UPRC
Exciting, but ultimately pointless.
5354
Even better, I'll probably have a demo up in the next 24 hours!
author=UPRC
Even better, I'll probably have a demo up in the next 24 hours!


WCouillard likes this.
UPRC
Exciting, but ultimately pointless.
5354
UPRC likes it even more. I really feel like this is going to demolish the first game. I'm just way better at writing and managing gameplay flow now than I was in, well, 2003.
author=WCouillard
author=UPRC
Even better, I'll probably have a demo up in the next 24 hours!
WCouillard likes this.
Noel likes this too! ^o^
UPRC
Exciting, but ultimately pointless.
5354
This is still on the table, just have two testers running through the early bits again and making sure that the card game is working for them.
Roden
ALL THESE WORLDS ARE YOURS
3772
I guess it's high time that I played the first one, hey? This looks really promising.
UPRC
Exciting, but ultimately pointless.
5354
Thank you, good sir!
What do i do with the rar file that was down loaded? Sorry for my ignorance.
UPRC
Exciting, but ultimately pointless.
5354
author=Roy
What do i do with the rar file that was down loaded? Sorry for my ignorance.


Do you have WinRAR installed?
damned if i know....,where do i look to see?
UPRC
Exciting, but ultimately pointless.
5354
wwww.rarlab.com ;)

Install WinRAR, right click the rar file, and extract.
Awesome. Can't wait to play the demo.

How long do you think it will take to complete this build?
author=Clareain_Christopher
Awesome. Can't wait to play the demo.

How long do you think it will take to complete this build?
Intro said 60-90 minutes. I'm after Gran Cross and it's super-amazing!
UPRC
Exciting, but ultimately pointless.
5354
That description pleases me!

60-90 minutes is a guess. People who are REALLY thorough and play slow to check out everything and goof around with the minigames and stuff will probably push two hours.
I completed the demo in like 3 hours 15 minutes with characters at level 7. Going to backtrack to Lindblum City and do some sidequests there might be.
Also, how do you use those recruitment parfaits for the Bacchus Garisson?

The moment where the demo has ended...I WANNA KNOW MORE, GODDAMNIT!
UPRC
Exciting, but ultimately pointless.
5354
Haha, they're pamphlets! Not parfaits! Although handing out parfaits to people would probably yield better results in some cases! Anyway, all you need to do is approach specific NPCs with at least one pamphlet in your inventory and you'll get additional dialogue if you can hire/recruit them.

My testers and I have been level 5 towards the end, I'm guessing you probably did a little bit more exploring and such?
author=UPRC
Haha, they're pamphlets! Not parfaits! Although handing out parfaits to people would probably yield better results in some cases! Anyway, all you need to do is approach specific NPCs with at least one pamphlet in your inventory and you'll get additional dialogue if you can hire/recruit them.

My testers and I have been level 5 towards the end, I'm guessing you probably did a little bit more exploring and such?
Zoinks! Sorry! So sorry! Lotsa talking to NPCs awaits me...At least, if there are any available aside of the 'furniture NPCs'.

Yeah, a bit of exploring. ;P The battles were kinda fun, but felt kind of easy to tell the truth. ;P
UPRC
Exciting, but ultimately pointless.
5354
There's one NPC who you can give a pamphlet to so far, yeah.

And I can see why they'd feel easy. Koltz Forest is currently tailored to level 4/5 characters. I'll have to wait a bit to see how many people exceed those levels. The fights used to be a little rougher because monsters used to attack twice per turn (evident in some of the older videos), which was unintentional and probably gave a false perception of what the difficulty was really like.
author=Noel_Kreiss
recruitment parfaits


This is one of the best accidental ideas I've ever heard. As long as it's made of ice cream and not yogurt and all the fruity stuff is left out, at least.