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Latest Update: Version 1.5 (January 23, 2021)

One hundred years after the events of Blackmoon Prophecy, the world of Gaia has recovered from the conflict with Emperor Belmont, Malacore, and Zeul which saw a group of adventurers, today known as the Light Warriors, save the world from certain doom.

The rebuilt Lindblum Kingdom stands proudly as the world's fastest growing economical and military force. With the fierce backing of Esperkind behind the kingdom, it appeared that nothing would disrupt the immense prosperity that Lindblum was experiencing until Esperkind suddenly turned against Lindblum. The game follows the adventures of a young Augurer (specially trained anti-Esper monster summoner) named Zephyr Highwind who is forced to abandon his simple lifestyle of looking after Winter, a white chocobo which belonged to his deceased sister Ezra. With new friends aiding him, Zephyr seeks to put an end to the rising hostilities between Lindblum and the Espers, led by Ramuh, before the conflict engulfs the entire globe.


Blackmoon Prophecy II features twelve main characters, five optional characters, and two guest characters. Expected playtime should be in the range of 40+ hours.

Check out Blackmoon Prophecy across the internet for lots of progress updates and screenshots not shown on RMN (in order to prevent spamming the front page/everyone's notices).






Need help? Check out Firefly84's guide here.


Check out Blackmoon Prophecy Prelude now in development:

Latest Blog

Blackmoon Prophecy II Plus Now Available





Change Log:
  • Added a check in Eternia to guarantee that a specific event would run if the player backtracked and later returned.
  • Added a new interior battle background for boats and ships.
  • Added a third save point to Eternia.
  • Added claws to Lindblum City's weapon shop after Jasmine joins the party.
  • Added Diamond Isle Cave as an optional location to visit late in the game.
  • Added Gau as an optional character.
  • Added Jossley as an optional character.
  • Added lamb chops to the Hillsdale item shop.
  • Added Lukahn's Workshop as an optional location to visit late in the game.
  • Added Relaxed Mode, which can be selected at the start of the game.
  • Added Solitary Isle as an optional location to visit late in the game.
  • Adjusted positioning of monsters in various enemy formations to prevent them from looking too bunched together.
  • Changed around the spectral encounters you fight in the garden of the Mage Quarter in Lindblum City.
  • Changed colour of Zephyr's dragoon armor.
  • Changed dialogue of all augurers in the Augurer Colosseum.
  • Changed the menu graphic for Genji Glove.
  • Changed party formation of Reiner's group during scenarios to avoid potential glitches with Silas in fourth spot.
  • Changed Shiva's graphic during the sequence where Ramuh unleashes Espers in Koltz Forest.
  • Changed version of Poison spell cast by Nega in Old Lindblum Armory, as it isn't supposed to play the casting animation.
  • Edited cave battle backgrounds slightly to prevent mild repetition.
  • Fixed a bug I created in the last patch that made Zephyr visible for the entirety of the intro.
  • Fixed a chest in Dawnmarch that incorrectly referenced what it contained.
  • Fixed a pathing issue in Koltz Forest.
  • Fixed a minor tile passability issue with a cave tileset.
  • Fixed an event in Alexandria that could be activated earlier than intended.
  • Fixed colour of grass in various locations.
  • Fixed issue regarding the fireplace in Crescent Village's inn not animated during cutscene with Zephyr.
  • Fixed issue that allowed Zephyr to be removed from party lead at a time he is supposed to remain in that position.
  • Fixed issue that caused Mohadmal Tomb hummingway to crash the game when trying to start a card game with him.
  • Fixed issue with Rudra not being fully visible on screen when he is flying to Auslen. Only his tail could be seen.
  • Fixed issue with Tetra Master card shop windows being excessively narrow by reverting to default shop menus.
  • Fixed some minor issues with pathing and treasure chests in the Overgrowth.
  • Fixed some typos present during the party's initial boat ride to Lenadia.
  • Gave Cid a unique weapon called Commander's Blade with high magic and vigor stats to give players a better sense of Cid being a strong leader.
  • Realigned Jossley's sprite.
  • Removed an attack from Doom Scarab's script that did not reference an actual ability or spell.
  • Removed railings from stairs in Tzen and automated walking up/down.
  • Replaced obsolete hidden items in Zephyr's home with new ones.
  • Resized "Mark Cleared!" image.


Now available on the downloads page. Enjoy!
  • Completed
  • UPRC
  • thomasstoutXXV (Live Testing)
    LaMasquerade (Composer)
  • RPG Maker VX Ace
  • RPG
  • 11/05/2013 03:32 PM
  • 11/08/2022 11:53 PM
  • 12/23/2017
  • 1442500
  • 250
  • 6008

Posts

Hello.
You maybe know this "bug"but if you go to Mages plaza when it`s only you and Blade and tries to teleport,you`re stuck because you can only move forward and needs to strat over with the last savefile. It only repeats that we should go to the castle first.
And what about the blue little man/boss in the tree in Aethan caves?
EDIT: One little thing is Syrene have two r hands, should be R and L hands(?)
UPRC
Exciting, but ultimately pointless.
7384
author=kenlan
EDIT: One little thing is Syrene have two r hands, should be R and L hands(?)

Who?

author=Nunzio92
https://forums.rpgmakerweb.com/index.php?threads/any-tips-for-the-skill-flames-of-rebirth.104305/#post-932399For the skill Flames Of Rebirth

Interesting, but it's not something that would be used in this game since the party straight up kills Phoenix.
Hi.
Sorry, my bad. I changed some names. The Monk, with claws . But it`s just a small thing that maybe can do a great game even more good.
EDIT:I mean that equipped in right hand and the second also equipped in right hand.
Hi everyone
I want to know,where is the Mysidian Archives? How to find it?
Thank you so much for answer me.
author=nonth1
Hi everyone
I want to know,where is the Mysidian Archives? How to find it?
Thank you so much for answer me.

There is a house in Mysidian with an teleporter (not the on at the elder's).
UPRC
Exciting, but ultimately pointless.
7384
author=Firefly84
author=nonth1
Hi everyone
I want to know,where is the Mysidian Archives? How to find it?
Thank you so much for answer me.
There is a house in Mysidian with an teleporter (not the on at the elder's).


Man, you're always so fast to answer questions on here. You're more of a help than I am, haha. What would I do without you?
UPRC
Exciting, but ultimately pointless.
7384
I did a thing:

Version 1.1
▪ Fixed colourization of grass in Lindblum City.
▪ Fixed colourization of Zephyr's armor in various poses.
▪ Fixed issue with correct world map music not playing when leaving Caraway's Shack late in the game.
▪ Fixed a minor (but distracting) graphical issue that occurred when a few playable characters would ride Winter.
▪ Investigated issue that caused game to crash late in the game when certain optional characters would ride Winter. Should work now.
▪ Removed backtracking after leaving Echo Temple. Players immediately return to Lindblum City after finishing the dungeon.
Needing help!
I returned to Berona after the events in Mogtopia, but I can't find Markim anywhere... Where is he supposed to be?
UPRC
Exciting, but ultimately pointless.
7384
author=Avee
Needing help!
I returned to Berona after the events in Mogtopia, but I can't find Markim anywhere... Where is he supposed to be?


That would be the Berona Research Facility up in the snowy arctic.
Where can I find Beronian Wine for Kappa's sidequest? I've already checked a bunch of towns and cities and its exhausting. I know there was a pub earlier in the game but I can't for the life of me remember where.
On page 48 you can find a link to a current guide.
author=Firefly84
On page 48 you can find a link to a current guide.


Your guide has been very helpful; however, I'm having trouble opening it in Word so that I can ctrl + F for "Beronian Wine." Do you know which of the three BP2 guides has it? Thanks.
author=Zeonic_Weapon
author=Firefly84
On page 48 you can find a link to a current guide.
Your guide has been very helpful; however, I'm having trouble opening it in Word so that I can ctrl + F for "Beronian Wine." Do you know which of the three BP2 guides has it? Thanks.

Guide #2, Town of Branch
UPRC
Exciting, but ultimately pointless.
7384
Tentatively planned for this weekend:


Final Fantasy Blackmoon Prophecy II Version 1.2

▪ Added Palumpu Station to the world map. It is situated north of the Mohadmal Desert.
▪ Added password hints for the doors in Cathedral of Graviton Waterworks.
▪ Added Swordsman's End as an optional location. Proceed to Palumpu Station to gain entry.
▪ Decreased hit points of Eris Typhoon (final encounter).
▪ Decreased hit points of malfested scientists.
▪ Fixed issue that caused incorrect music to play in Antlion Den.
▪ Fixed issue that caused incorrect music to play in Temple of Bahamut.
▪ Made trip to Rivera after initial landing in Ivalice optional. Players can now go straight into the Sand King Tomb if they choose to.
▪ Miracle shards can now be stolen from a specific enemy in the final dungeon. Steal rate is set at 3%
▪ Reduced frequency at which Tiamat casts Duo Flare prior to dropping below 50% (still uses it often when below that threshold).
UPRC
Exciting, but ultimately pointless.
7384
Update is up! Currently only uploaded to Google Drive (main download button up top). MediaFire download will come later today.

Version 1.2
▪ Added a bridge to connect Vainstrong Isle to the mainland. Players can go there whenever they wish on foot, but it is advisable to wait until level 25+.
▪ Added Palumpu Station to the world map. It is situated north of the Mohadmal Desert.
▪ Added password hints for the doors in Cathedral of Graviton Waterworks.
▪ Added Swordsman's End as an optional location. Proceed to Palumpu Station to gain entry.
▪ Decreased hit points of Eris Typhoon (final encounter).
▪ Decreased hit points of malfested scientists.
▪ Fixed issue that caused incorrect music to play in Antlion Den.
▪ Fixed issue that caused incorrect music to play in Temple of Bahamut.
▪ Fixed Transfuser's battle animation. It incorrectly played the Dia animation when cast.
▪ Made trip to Rivera after initial landing in Ivalice optional. Players can now go straight into the Sand King Tomb if they choose to.
▪ Miracle shards can now be stolen from a specific enemy in the final dungeon. Steal rate is set at 3%.
▪ Reduced frequency at which Tiamat casts Duo Flare prior to dropping below 50% HP (still uses it often when below that threshold).
▪ Shops in Port Vainstrong will sell low level items until player acquires airship, at which point items are scaled to match current point in game.
OzzyTheOne
Future Ruler of Gam Mak
4301
Pretty neat!
UPRC
Exciting, but ultimately pointless.
7384
ANOTHER ONE!

Version 1.21
▪ Added Coastal Vila to eastern coast of Lindblum.
▪ Added Palumpu Station and Swordman's Rest to world map image in Documentation & Extras folder.
▪ Added Hades, Lich, and Ymir as summons. Found in Coastal Vila. Can only be obtained after a certain point in the game.
▪ Corrected a typo in description of Silas' Harbinger limit ability.
▪ Fixed a minor typo in Hillsdale.
▪ Fixed screen settings for Neo Bahamut animation (position was incorrectly set to head rather than screen).
▪ Increased attack power of Soul Sunder ability.
I just got an airship, and I'm looking for the Sapling for Redwood. The guide says it is north of Mohadmal Junction. Is it the forest surrounding mountains? If it is in that area, it is not showing up for me. I am getting a lot of tree frogs.
UPRC
Exciting, but ultimately pointless.
7384
Saplings can be found in just about all of the forests in Lenadia, though not yet. You'll have to wait a bit, and you'll probably be able to tell when they'll show up.