The damage from Vahn's level 30 limit, Moon Beam, after being used on ghost enemies (the limit is holy elemental). These numbers at level 30 made my brain melt.
Vahn!? Vahn can go suck a dong. I spit on that blue buffoon!
author=Tau Cool guys don't look at their own attack damage.
They do when they're testing new limit abilities. ;)
I'm a bit happy with myself. I was lazy and hadn't touched the game much in nearly a month, but then I made everyone's level 30 limits over the weekend and started the next part of the game. Forest of Zen and Sapphire development, hurrah!
author=macblo Cool. I love it when games break that silly 9999 damage limit.
Same. It's always cool to have that damage limit because it feels really satisfying when you're able to continuously hit it, but nothing beats having five digits. Expect madness later from the likes of these fourth tier limit attacks: Apocalypse, Meteo, Omni-Slash.
Notetags are broken. You can't have make a weapon that grants 1000 ATK, for example. I think somebody fixed the script, but I can't find it. I made a forum post about it.
Victor has one too, but the notetags are broken. This one lets you make certain skills exceed your preset limit, and also lets you make equipment/states with "Break Damage Limit".
I like there to initially be some limit in place that gets broken by certain skills and then eventually wide open by equipment late game. It makes it even more satisfying to me than to have no limit out of the gate. Limit Breaks though, should definitely not be restricted in damage so yay for these numbers! =D