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Soundtrack Sample

  • UPRC
  • 12/19/2013 08:12 PM

Here are a few samples of the sountrack for Blackmoon Prophecy II that Brandon Griggs is working on. Note that these pieces are still WIP and I only uploaded the first thirty seconds of each.

Battle Theme

Possible Optional Boss Theme

Possible Cave Theme


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These are all pretty good, but I feel the optional boss theme and the cave theme are a little inappropriate for the settings... the optional boss theme isn't quite epic enough for my tastes and the cave theme seems pretty upbeat for spelunking.

Great sound bytes though, and I'm glad to see you're doing original soundtracks for everything :)

Edit: I just listened to the optional boss theme a few more times and it is actually pretty epic. It will probably sound better complete as well.
Exciting, but ultimately pointless.
Yeah, that's why they say potential. Also the one I'm thinking of using for a cave theme isn't for every cave. There will be a generic cave theme that will appear in multiple caves.

Brandon wrote those pieces for other portions of the game, but I wasn't sure if they'd fit or not. There are a few other battle themes he has pitched, one of which probably will be used for the optional bosses, while the others seem more fitting for suspenseful locations instead.

There will be an odd remix or two as well. I asked Brandon if he'd like to do a Mystic Mysidia remix and he said it wouldn't be a problem. I'm anxious to hear that one since Mysidia's theme is pretty memorable.
I really like the cave theme, actually. It’s nice that it’s in similar taste to Seiken Densetsu 3’s cave theme where it’s incredibly upbeat and incredibly ominous at the same time.

The last four seconds of the song seem to shift in tone a bit, but unless I hear the entire full track, I really can’t complain about it that much.
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