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This page isn't a full walkthrough, but a collection of tips, mainly for some of the harder things to find and answers to a few questions I get frequently.

Character Recruitment

Here's a list of characters and their requirements by continent (Note: you have to unlock your town before you can recruit anyone):

Terasu:

Solomon's Furrow:
-Alan: Inside the mayor's house in Solomon's Furrow.
-Lovie: At the entrance to Solomon's Furrow.
-Spoony: Outside of the pig pen next to Cyril's old house in Solomon's Furrow.
-Toby: Inside Solomon's Furrow's inn.

The Green Vein:
-Marina: Inside Richard's hut in the Green Vein. You have to recruit Richard and complete Marina's soul tear scene to get her.
-Spitz: South of the lake with moving rafts in the Green Vein. You have to recruit Sully before he'll join.

Fortress of the Four Winds Bandits:
Grundy: Inside of a cave fairly early in the dungeon. You have to have the first commercial expansion to get him.

Silver Spring:
-Amy: In a bar in the Western district.
-Babette: She's in the jewelry store in the Eastern district. She'll only join after you've gotten the second expansion for the commercial area.
-Brunhilde/Phobos: They're in their mansion. You have to have the second residential expansion and complete Brunhilde's soul tear scene in order to get them.
-Fermata, Fortississimo, Jameson, Melody: You have to see the new production of "Helios and Terra" in the theater and have your second entertainment expansion. You can find them in the bar in the Eastern District.
-Genghis: He's in the blacksmith shop that has two entrances in Old Town. You need to have expanded the commercial area once before he'll join.
-Luca: If you gave her a daisy as a child, she'll be in Rochfort's mansion. Otherwise, she'll be in her house.
-Moira: She'll be in her mansion.
-Mort: In the house next to the graveyard.
-Rochfort: He's in his mansion. You have to have the second residential expansion in order to get him.

Forest Gate:
-Judd: He's hanging out in the inn.

Corona Lucis:
Beatrice: She's in one of the houses; she'll only join when you have the second commercial expansion.
Nox: At the top of the steps in the western part of town. You have to complete Lucas's quest before he'll join.

Alluvia:
-Anne: Around the entrance. You have to recruit Alan first.
-Amos: Inside of his classroom in the university.
-Emil/Genevieve: If they got together after the "love letter" subquest during the childhood arc, Emil's inside the southwestern-most house in the town center. Otherwise, Genevieve will be in her classroom and Emil will be in Balfur (see below).
-Juliette: Inside the cafe next to the university.
-Kayla: In the accessory shop.


Avishun:

Mossvine:
-Connor: In the school.
-Lucas: In his home in the northwestern-most house. You have to complete his soul tear scene first.

Mossvine Forest:
-Jarvis: You can find him looking into a ravine in the northeastern part of the dungeon. He'll only join when you have the first residential expansion.

Avishun City:
-Deidre/Gretchen: Talk to Gretchen (who is hiding behind some boxes) in the orphanage after talking to Deidre. You need the first entertainment expansion.
-Griff: In the dungeon of Avishun castle.
-Esther: In her house in the ritzy part of town. You need the second commercial expansion.
-Miranda: By some pots in the western part of town. You need the second residential expansion.
-Winston: Hanging out in front of the fountain in the ritzy part of town. You need the second residential expansion.

Nexus:
-Gunther: Inside of his house.
-Switch: In front of the Logos-3 teleporter. You have to complete her soul tear scene.

Beriall Brymme:
-Margo: In her house.
-Sully: In one of the huts on the docks. You have to have the second agricultural expansion.

Silent Lake Temple:
-Julian: At the docks. You have to recruit Sully first.
-Mag: Outside of the temple. You have to complete her soul tear scene and have the first residential expansion.


Balfur:

Dragon's Throat Forest:
-Glass: Under the marsh staring at some graves. You have to complete his soul tear scene.

Dragon's Mouth:
-Emil: If he never went out with Genevieve, then he'll be inside his house.
-Neil: In the general store.
-Olson: Next to the mayor's house. You have to recruit Alan first.

The inn next to Dragon's Mouth:
-Albert: Playing the piano.

Balfur City:
-Brooke: In front of the cathedral. You need the first entertainment expansion.
-Flavio: Inside of the cathedral.
-Giacomo: Inside his house in the southeastern part of town. You need the second commercial expansion.
-Herman and Brando: Outside of the castle. You need the first entertainment expansion.
-Holiday: In the bar in the southwestern part of town. You need Sully first.
-Minerva: At the top of the northeastern tower in Balfur castle. You need Winston first.
-Walsh: In the dungeon.

Eulalia:
-Cecille: In the church.
-Desdemona: In the inn.

Lilledragen:
-Clovis/Seamus: In the tavern. You also need to see Seamus's soul tear scene, then find Seamus in the snowfield (find him by following Richmond's Odd Thing Map 4). Once you've searched him, you have to go to Odd Thing 5. After beating the boss, head back to Seamus and he'll ask you to take him back to Clovis. After they're reunited, you can recruit them.
-Richmond: In the tavern; you need the first commercial expansion.

Snowfield:
-Gunner, Marco, Svetlana: Follow Richmond's Odd Thing Map 2. You need the first residential expansion.
-Walker: Follow Richmond's Odd Thing Map 3. You can then find him in the blocked entrance to the mine on the surface, then at the entrance to Attis (the village on Logos-3), then inside the lake temple on Avishun--he's in the area with the cultist who can talk (not Mag), then beside the teleporter in Solomon's Furrow, and finally in your town.

Bandit King's Camp:
-Gaul: By the campfire; you have to complete his soul tear scene.

Terranoire:
-Greta: In the arena. You need to complete her soul tear scene.
-Mackie: In the tavern.
-Richard: In his house (the unmarked building with the yellow roof). You need the first agricultural expansion.

Old Balfur:
-Prim: In her house near the entrance. You have to complete her soul tear scene and have the first residential expansion.


Logos-3:

Teleportation Facility:
-Pallance: Near the entrance to the dungeon. You have to complete his soul tear scene.

Attis:
-BeBop Deluxe: In his house near the entrance.



Rare Crystal Locations

1. Talk with Solomon after either getting Sylvia or deactivating her--you may have to ask him about the "other" Sylvia.
2. Under the bridge at the beginning of the abandoned station on Logos-3.
3. In the saecelium mines, after heading to the end of the "four lever" mine cart puzzle, walk back onto the tracks.
4. Beat Rank B of the expert arena in Terranoire. To gain access to the expert arena, you have to beat all the other arenas and make it to Ubiquity.
5. Beat Rank A of the Quiz Bowl in the Pig Arena in Alluvia.
6. Hop off the right area at the top of the Tower of the Mother in the Temple of the Elder Gods. To unlock that area, you have to complete every Reflecting Pond scene.
7. In the basement of Nightmare Castle. To get Nightmare Castle, you have to recruit Brunhilde, and to unlock the basement, you have to finish all of the Nightmare Dimension challenges at Phobos in Silver Spring.
8. Beat the second Nightmare Dimension course.
9. In the Ruins of Old Avishun, head north from C-Lock, then head down the staircase. Push the chifferobe to the right and go into the secret room.
10. Let Gretchen dig up the park twice. The second measure for this will appear in the town hall after visiting Ubiquity.
11. Follow the directions to Treasure Map 5 in the snow field.
12. Walker will give you one after tracking him down.


New Game+ Endings

This list goes over when you should use the Perpetual Chaos to fight the last boss. Like Chrono Trigger, when you fight the last boss determines the ending you get.

1. Before you climb the rope.
2. Before you reach Avishun City.
3. After you get Raccoon and Yvette, before you reach Balfur.
4. After you get Leif and Cyril, before you finish the Flying Mountain.
5. Before you get Ivy back.
6. Before you lose Rutger and Oliver.
7. Before you get Leif and Yvette back.
8. Before you get your town.
9. Before you go into the wasteland.
10. Before you free Avishun.
11. Before you free Balfur.
12. Before you finish the Green Heart.
13. Any time after Raccoon's soul tear scene; this is the standard ending.


Silver Spring Prison Solutions

First Floor

Swap to Gainer
-flip switch
-go to the newly unlocked swap spot
Swap to Ivy
-Stand on the newly unlocked gate switch
Final Puzzle:


Swap to Leif
-Push purple block--note how blue blocks have also moved
-Stand on newly unlocked swap spot
Swap to Ivy
-Stand back on original swap spot
Swap to Yvette
-Stand on newly unlocked gate switch
Swap to Leif
-Flip switch
-Stand on swap spot in front of door
Swap to Ivy
-Stand on swap spot in front of door
Swap to Gainer
-Stand on swap spot in front of door
Swap to Yvette
-Stand on swap spot in front of door

Second Floor

Swap to Yvette
-Flip switch
Swap to Gainer
-Stand on swap spot in front of door
Swap to Yvette
-Flip Switch
Swap to Gainer
-Stand on newly unlocked gate switch
Swap to Yvette
-Stand on newly unlocked swap spot
Swap to Leif
-Stand on newly unlocked swap spot
Swap to Gainer
-Stand on swap spot in front of door
Swap to Leif
-Flip switch
-Stand on swap spot in front of door
Swap to Yvette
-Stand on swap spot in front of door
Swap to Gainer
-Push purple block right four times and up twice
-Stand on swap spot in front of door
Swap to Ivy
-Stand on swap spot in front of door


Third Floor
Swap to Leif
-Push purple block right until it's against the wall
Swap to Ivy
-Push purple block down nine times
Swap to Leif
-Push purple block right thirteen times
Swap to Ivy
-Push purple block up twelve times
Swap to Leif
-Push purple block left fourteen times
Swap to Ivy
-Push purple block down twelve times
Swap to Leif
-Push purple block left five times
Swap to Gainer
-Stand on newly opened swap spot
Swap to Leif
-Push purple block right five times
Swap to Gainer
-Flip switch
-Stand on swap spot in front of door
Swap to Yvette
-Stand on newly opened swap spot
Swap to Ivy
-Stand on newly opened grate switch
Swap to Leif
-Stand on newly opened grate switch
Swap to Ivy
-Stand on swap spot in front of door
Swap to Gainer
-Flip switch
-Stand on swap spot in front of door
Swap to Yvette
-Stand on swap spot in front of door
Swap to Leif
-Stand on swap spot in front of door


Soul Tear Locations/Quest Information

The following characters have to be talked to after getting your town in order to activate their quests. You can find their locations in the recruitment guide:

-Marina: Defeat the Chimera a second time at the end of the first dungeon.
-Switch: Go back to the place where you fought the Crystal Beast in the saecelium mine.
-Pallance: Head to the abandoned station on Logos-3. The boss is at the end.
-Brunhilde: You can find the Mirror of Avalon in the chest after completing Phobos's fourth Nightmare Dimension puzzle.
-Clovis: Complete the Ice Garden.
-Glass: The dragon that you need to fight is at the top of Dragon's Nest (where you fought the hatchlings as children).
-Gaul: The blood orcs are in the cave on the eastern side of Snow Wolves' Pass.
-Magnus: Go to the corrupted region on the surface and talk to Clare (who will have replaced Albus after you get Leif). Magnus is already in your town inside the guard house by the council building, by the way.
-Greta: Complete her special tournament in the standard arena.
-Mag: Get the seeing water from inside Silent Lake Temple (in the door in the eastern side of the building).
-Prim: Defeat Ruby in Old Balfur's dungeon.
-Lucas: Talk to him after completing Nox's trial.

The following soul tears can be found without activating quests:

-Rose: Get the tree-bending stick by searching the tree in Rose's old cell in Avishun's dungeon. Then, you can find the tear in the northeastern-most area of Mossvine Forest; the path is partially obscured by the tree line.
-Cyril: Head to the peninsula north of Alluvia.
-Gram: Check inside Ivy's old house.
-Raccoon: You'll get it just by following the story.


Temple of the Elder Gods Final Puzzle Solution:

The logic behind the puzzle is that it mirrors the first puzzle in that dungeon and matches the days of the journey with images that represent the creation story in Genesis. Here's the solution:

Starting in the upper right and going clockwise: Tree, light, sheep, stars, statue, chicken.

Posts

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For the Character Recruitment, I'm counting every "-" and got 63 groups.... How did we ever get a count of only 53 recruits?
I don't know; I think Amos's counter might be a bit screwy.
Oh, by the way, I forgot to mention this before, but the Ice Garden doesn't show up in Griff's list of treasure locations.
Good find, Argh; I've got it queued up for the next update.
I've done almost every character quest of the Soul Tear, and i'm not been able to recruit them... How i'm suppose to recruit?
Have you just obtained their Soul Tears or have you used them? If you've just obtained them, you actually will use the Soul Tears later in the game.
No, i just have them in inventory, i don't know where to use... i'm in the part where you have to find the "contamined spring"... hahaha
author=edgarox
No, i just have them in inventory, i don't know where to use... i'm in the part where you have to find the "contamined spring"... hahaha


Just finish that part, then you'll know what to do with the Soul Tears...
author=Malandy
author=edgarox
No, i just have them in inventory, i don't know where to use... i'm in the part where you have to find the "contamined spring"... hahaha
Just finish that part, then you'll know what to do with the Soul Tears...


Thanks!! Where i can find this spring?? I'm looking everywhere but i can't find it...
It's in the Green Vein; you've already been there twice during the course of the game (once when you were kids and once when you were finding Alan as adults). There's another level in the same area that you'll have to go to to purify it that's southwest of Richard's cabin.
author=Housekeeping
It's in the Green Vein; you've already been there twice during the course of the game (once when you were kids and once when you were finding Alan as adults). There's another level in the same area that you'll have to go to to purify it that's southwest of Richard's cabin.

I found it! Thank you! I'm really enjoying this game!!

Edit: One last question... Where is the dungeon in Balfur City, to find Walsh?

Edit 2: I don't know if this is a bug, but i've beaten the boss in Odd Thing Map 5, before watch Clovis Soul tear scene... and now after watch it, i'm trying to recruit both, but the boss don't appear in the cave, and Seamus remain frozen...
The dungeon is in Balfur Castle; you were there during the childhood arc.

You actually didn't beat the boss in Odd Thing Map 5; you somehow made it to an optional enemy encounter. The way you normally get there is by following Richmond's false directions when you first meet him; it was just a little Easter egg. The actual boss you need to fight is in a house, not a cave. It should be impossible to fight the actual boss before recognizing Seamus.
I think, that should be Clovis' soul tear scene, not Seamus.
Perhaps add the locations of the 4 Winds Fortress Keys? ... I forgot how to get the Old Key... Oh, wait. I haven't returned to the Flying Mountain... I guess I just have to advance through the plot for the key...

Also, I edited my latest post on the main game page.
You get the four keys by murderizing their respective owners (or in the case of the North key, waiting for its owner to keel over from old age), not too complex. They're not very out of the way except for maybe the East one (it's in Ivy's personal arena, though the NPCs will tell you that).
author=argh
You get the four keys by murderizing their respective owners (or in the case of the North key, waiting for its owner to keel over from old age), not too complex. They're not very out of the way except for maybe the East one (it's in Ivy's personal arena, though the NPCs will tell you that).


Yeah, I shouldn't have said "the locations of the 4 Winds Fortress Keys". ... But you need the Old Key to get to the tower where you murderize Darius for the... South Key, I think?
West key, but yes. But you get the old key automatically just by progressing with the plot. It's the next dungeon after the one you're currently on, I think.
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