• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS


I just made a quick quality-of-life update to a few of the puzzles. Here's a list of the changes:

-No more monster battles in the final switch room in the first dungeon.
-The final lights-out puzzle has been trimmed, as has the area beneath it, but the difficulty (of getting the treasures) is about the same.
-In God's Temple, the warp point connected to one of the fire puzzles has been placed much closer to the staircase.
-In the same level, the second floor fire puzzle has been made much easier.