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I'm a little worried about the shadows on this ideation of the mountain pass...
  • Marrend
  • Added: 12/18/2013 09:38 PM
  • Last updated: 04/20/2024 03:38 AM
  • 2871 views

Posts

Pages: 1
The three-tile high walls should be four-tile high as to retain the height consistency. It is a common problem for mappers, so don't worry much about it.
Marrend
Guardian of the Description Thread
21781
Image updated!

Call me crazy, but I like these ramps better than the staircases.

I'm not sure if they give off the correct illusion of going up a hill that I want, but...

...hey, small steps!
InfectionFiles
the world ends in whatever my makerscore currently is
4622
I believe it gives off the up-hill illusion.
Marrend
Guardian of the Description Thread
21781
Image updated!


I know this isn't all that much of a change from before, but this IS how it currently looks in-game.
Marrend
Guardian of the Description Thread
21781
Image updated!


I added in a few tress and bushes with this one. The thing I'm not-quite-certain of is that one place near the top of the map where the side of the left-cliff meets with the walkable-cliff.


Sorry. I know which section of the map I'm talking about, but trying to explain where this is seems to be escaping me.
Marrend
Guardian of the Description Thread
21781
Image updated! I'm feeling a lot better about this one!

*Edit:
Well, maybe I'm still not entirely sure, but...

...whatever!
:/ When player get there?
=O Oh that spoil?
:( Sorry.
Marrend
Guardian of the Description Thread
21781
This area? A spoiler? Hardly.

Pages: 1