Edit: The skilldescription (screen below)is now done too, time to get into the battle behaviour scripting. (Thats probably gonna take a while)
Edited/Reworked the way sphaerae and weapons work and influence skills which was needed for the new battle system. Next up are the skills themselve and the command system (which is part of the battle system, and lets you "script" the actions of characters in advance, or just give them jobs and call out targets during the fight)