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Estes was just fourteen years old and dealing with the loss of his father when The Calamity occurred. Objects of unknown origin had struck near Ignarosa, the capital of Autenon, with the force so great the dust blotted the sky out and led to three months of freezing and unrelenting snow. People died of cold and starvation, and only a few isolated enclaves lived to see the Months of Blizzard end as suddenly as they started. During this time, many plants and animals were also decimated or driven to extinction. In their place, new and dangerous creatures to fill the void, many with a mysterious link to The Calamity itself...

Ten years later, Estes and his friend Nikolai are sent out from their home town of Jupa to make contact with survivors further north, and learn what they know of Calamity. Estes also hopes to see Makal, his formerly beautiful birthplace, while Nikolai is searching for the man who betrayed his father. Their journey will take them halfway across the barren lands of Autenon and grow more complex than anyone had imagined...

- Completely fleshed out Custom Menu System -
- Heavily modified DBS with entirely animated monsters-
- Heavy immersion, explorable objects and locations -
- A variety of weapon customization and character upgrades -
- Original and heavily modified graphic work -
- Optional quests -
- A Current Objective menu (Game log, to keep you on track of the main story) -
- A detailed Enemy Intel (Bestiary) -
- 20-30 hours of gameplay -
- Original soundtrack -


Latest Blog

Looking for a writer!

With the recent completion of Nihilo's demo, I'm ready to get back in and start churning away at the story!
I've already implemented all fixes mentioned in the previous blog here.
Already working on the latest areas which will include an abandoned subway station in Olphan you'll have to traverse through to reach Skuud.




HELP.ME.
For anyone not aware, I previously had some help with writing the story of Nihilo, specifically in the dialogue department as this is NOT my strong suit. Unfortunately, my partner NTC3 has went missing and I haven't been able to make contact with him for quite some time. (Years)

Where are you, NTC3?

I'll cut straight to the chase; The majority of the demo's dialogue was written heavily by NTC3, and only the last bits were written by myself. As this is not something I'm confident in doing myself, I'm reaching out for help from the community. Would anyone be interested in crafting Nihilo's story with me? I'm looking for someone who is well versed in creating and writing dialogue and story event ideas who would be willing to partner up with me on completing the game. Someone who can take NTC3's dialogue and story-telling approach and make it their own. I have a base outline of the entire story of the game, and tons of events and chapter ideas that just need to be fleshed out. (I am open to changes, but I'd like the base outline to stay very much the way it is.)

A few things;
  • Nihilo is a non-commercial game. I will not be making any profits off the completed work, nor would anyone working on it along with me.

  • I won't be able to compensate anyone for their work. This game is a product of passion, for myself, and for yourself if interested. The object here is to put a game out there that I and youself can truly be proud of and enjoy, and hope others enjoy as well.


I know this is a long-shot, but if you liked the demo and would be interested in working with me, send me a message and we'll chit chat!
  • Production
  • Giznads
  • NTC3 (Assisted Story/Plot)
  • RPG Tsukuru 2003
  • RPG
  • 12/06/2013 09:12 PM
  • 04/18/2021 06:31 PM
  • N/A
  • 88012
  • 88
  • 114

Posts

Pages: first 12345 next last
InfectionFiles
the world ends in whatever my makerscore currently is
4368
I love the look of this "Untitled Project" :)

I can't wait to play the demo! Subbed.
Thank you, man.
Hopefully I'll have a demo out soon.
Still working out a few kinks.
Demo's posted now.
Enjoy, maybe. :D
InfectionFiles
the world ends in whatever my makerscore currently is
4368
I'll give the demo a try and get back to you when I can! Glad to see this is still be worked on.
Excellent! Definitely hit me up whenevs. Let me know what you think.

author=InfectionFiles
I'll give the demo a try and get back to you when I can! Glad to see this is still be worked on.
uh...i have a question, where is the save area? if its the campfire it ain't working
Aren't any save points, my man.
I neglectfully forgot to throw any in this demo.
Next demo will have save states, I assure you.

author=Aquablue11
uh...i have a question, where is the save area? if its the campfire it ain't working
The screenshots look good and I'm interested in this Custom Magic Combo System. Can't wait for your next release.
Thank you for your interest, bud!
Very glad you enjoyed.
The next demo will be much more improved, I guarantee it!

author=ZOUK
The screenshots look good and I'm interested in this Custom Magic Combo System. Can't wait for your next release.
charblar
"wait you made this a career?"
3552
Subbed! The custom features you're implementing look great!
author=charblar
Subbed! The custom features you're implementing look great!

Muchas Gracias, Charblar! I'm glad you like. :)
Stick around for the demo, I'd love to hear your thoughts after playing.
author=Pdr313
is there a downmload


There was, and will again be very soon.

I recently removed it to implement many of the features you see via video uploads on this page.
The demo that was up was very unsatisfying, and did not properly represent my vision.
But, I'm very glad when anyone shows an interest in my project.

Please, stick around, I will be releasing a final demo very, very soon.
I can almost guarantee something by late February/early March.
What a pleasant surprise! This game looks fantastic!
Thank you, buddy!
I'm looking forward to Opus as well. :)
charblar
"wait you made this a career?"
3552
Thought this was using some obscure game engine for a second since I didn't know about the new RM2k3 icon haha it's looking great still though keep up the good work!
Dude, I'm loving that bit of the story, color me interested on the Calamity. I love the way you set that up, it makes it beyond intriguing to find out what exactly happened in the game.

Can't wait to see more of what you have in store! :)
kentona
I am tired of Earth. These people. I am tired of being caught in the tangle of their lives.
21227
Dem web 2.0 links
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