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Announcement

Nihilo - Demo v1.0.1 - Download available

~~~Version Patches~~~

Version 1.0.1 Patches:
==============================================================================
Fix - Corrected issue with some interactive events when controls changed to Shift=Run/X=Menu

Announcement

Nihilo - Definitive Demo - Available Now! (Early Release)

NIHILO - DEFINITIVE DEMO
VERSION 1.0.0
16 AUGUST 2021

################################################################################
1. If you have ANY issues with the game's fonts, please download and install these fonts to your PC

https://rpgmaker.net/media/content/users/41415/locker/NihiloMainFont.fon

https://rpgmaker.net/media/content/users/41415/locker/NihiloAltFont.fon


2. Keep the game's executable file (Nihilo - Definitive Demo v1.0.exe) IN the folder it came in.
3. There will be bugs!
4. Please share and enjoy with your friends!
##############################################################################


~~~ FAQ ~~~

Q: How do I run the game?
A: 1. Extract the folder from the zip file to your desired location
2. Open the folder and run the executable (Nihilo - Definitive Demo v1.0.exe)


Q: What are some tips to reduce lag?
A: Close unnecessary applications. Windows Explorer tends to slow
the game down if you have folders open with lots of files or
thumbnails. For minigames that are resource-intensive, shift
will usually switch to a mode that is faster (but doesn't look
as pretty). Disabling overlays from the config menu may help
too.


~~~Version Patches~~~

Version 1.0.0 Patches:
=======================================================================================================
Completion - Chapter 1 completed!
Fix - Completely revamped monster HP bar gauge display
Fix - Corrected a few known typos/text errors/misspellings
Fix - Corrected Auto-Save writing over 1st Manual save slot data
Fix - Corrected empty load slots being selected bringing you to the game's title screen
Fix - Corrected bug that allowed player to walk during messages being displayed
Fix - Corrected slight message box transparency issues resulting in hard to read texts
Fix - Adjusted character portraits behind message box
Fix - Corrected some minor battle animation issues
Fix - Corrected optional party member, Matisse's LVL being doubled when entering party
Fix - Corrected bug where battle will end if Estes and Nikolai die when Matisse is in the party
Fix - Corrected optional boss not returning after double attack if two characters are KOd
Fix - Corrected status effects and conditions descriptions in menu
Fix - Corrected a bug that prevented negative status affects from displaying when afflicted
Fix - Medisol's actually heal the proper amount of HP they're intended to now (33% of MaxHP)
Fix - Adjusted 1st battle tutorial to explain functions more clearly
Implementation - Disabled the ability to keep walking while transitioning from map to map
Implementation - Added a "Fast-Load" feature at start of game
Implementation - Added explanation on date system in menu(ex. DIA: Month: 22 Day: 19 Year: 815)
Implementation - Added optional 8-way/4-way toggle in menu
Implementation - Added optional run key change (shift/x) in menu
Implementation - Added 5 manual save slots rather than the previous 1 manual save and 1 auto-save (auto-save function still exists)
Implementation - Revamped EXFONT icons
Implementation - Added current "mode" picture in battle UI for all characters that can mode swap
Implementation - Created two new fonts for game (no longer need to install these)
=======================================================================================================

~~~ Conclusion ~~~

Please enjoy the game!
If you'd like to report any bugs found or just contact me in general, you can reach me via the links below.

Thank you,
-Giznads

https://rpgmaker.net/users/Giznads/
https://twitter.com/giznads

Progress Report

Nihilo - Definitive Demo (Chapter 1) is in it's testing phase

Nihilo - Definitive Demo (Chapter 1) is in it's testing phase, and should be all wrapped up by Monday, the 16th.

Just a little teaser of the ending scene.

Announcement

Nihilo - Definitive Demo - Available 8/15/2021

Nihilo - Definitive Demo will include all of Chapter 1 (4 hours of gameplay) and is expected to be released by the end of this month (7-31-2021) - middle of next month (8-15-2021).
Stay tuned.
In the meantime, enjoy the new trailer.

Announcement

Nihilo - Official Demo V1.0.3 (05-06-2021) **

Demo 1.0.1 removed due to multiple bugs!
Demo 1.0.2 removed due to minor bugs!
Demo V1.0.3 is now available!

Version 1.0.3 Patches:
==============================================================================


Fix - Completely revamped monster HP bar gauge display
Fix - Corrected a few known typos/text errors/misspellings
Fix - Corrected Auto-Save writing over 1st Manual save slot data
Fix - Corrected empty load slots being selected bringing you to the game's title screen
Fix - Corrected bug that allowed player to walk during messages being displayed
Fix - Corrected slight message box transparency issues resulting in hard to read texts
Fix - Adjusted character portraits behind message box
Fix - Corrected some minor battle animation issues
Fix - Corrected optional party member, Matisse's LVL being doubled when entering party
Fix - Corrected bug where battle will end if Estes and Nikolai die when Matisse is in the party
Fix - Corrected optional boss not returning after double attack if two characters are KOd
Fix - Corrected status effects and conditions descriptions in menu
Fix - Corrected a bug that prevented negative status affects from displaying when afflicted
Fix - Medisol's actually heal the proper amount of HP they're intended to now (33% of MaxHP)
Fix - Adjusted 1st battle tutorial to explain functions more clearly
Implementation - Disabled the ability to keep walking while transitioning from map to map
Implementation - Added a "Fast-Load" feature at start of game
Implementation - Added explanation on date system in menu(ex. DIA: Month: 22 Day: 19 Year: 815)
Implementation - Added optional 8-way/4-way toggle in menu
Implementation - Added optional run key change (shift/x) in menu
Implementation - Added 5 manual save slots rather than the previous 1 manual save and 1 auto-save (auto-save function still exists)
Implementation - Revamped EXFONT icons
Implementation - Added current "mode" picture in battle UI for all characters that can mode swap
Implementation - Created two new fonts for game (please install before playing -- these fonts will no longer overwrite rm2k3's default font)



==============================================================================

Please report any bugs if found!
Thank you for playing,
-Giz

Request

Page Updates! - Game Updates! - Call For Community!

Hello all, I've made a few changes to Nihilo's game page, and implemented some planned fixes for Nihilo's full release going forward!
I've heard your criticisms (so far) and taken them all under consideration!


Firstly;
2k3Gems
I've added a new link to the game page's header links.
Please check out the newly added 2k3Gems!
Inside you'll find some of my absolute favorite games ever created in the 2k3 engine.
If you're a fan of the engine and it's games, these are just a few created that I personally hold up as masterpieces!
If you're currently developing a game, need a little inspiration, want to see 2k3 taken to it's limits, or just looking for great titles maybe you've missed, I'd recommend picking one of these games up and digging in! (If they have a download available, of course.)


Secondly;
Nihilo Planned Fixes For Full Release
I've put together a list of planned fixes for Nihilo's full release based on the awesome and valuable feedback you've all been giving me.
This list will be changing as more things will be pointed out to me!
So far, the list is as follows:
  • Planned Fix - A few known typos/misspellings

  • Planned Fix - Explanation on date system (ex: DIA 20 22 815)

  • Planned Fix - Overlays in certain battles hide damage pop-up displays

  • Planned Fix - Slight message box transparency issues resulting in hard to read texts

  • Planned Fix - Implementation of OPTIONAL 8-way/4-way movement

  • Planned Fix - Implementation of interchangeable run key (shift/x)

  • Planned Fix - Creation of multiple manual save slots

  • Planned Fix - Adjustment of character portraits behind message box

  • Planned Fix - Correct the ability to walk diagonally while some text is read



Lastly;
Call For Community
I'm asking for anyone that would like to livestream or even do a YT Playthrough for Nihilo Demo v1.0 to please, do so and send me links!
(I mean, having a playthrough section for the game's page with YOUR playthrough would be rad.) ;))
This is a great way of finding bugs, gauging the player's reactions to subtle things, and just all around making sure I'M doing right by you all.
I also ask to anyone that would like to give the demo a review, (No rating just yet please as it is a demo) please submit one! I'd love to hear your take on the game, all the pros/cons, and questions or concerns.
(I mean, having a reviews section for the game's page with YOUR review would be rad.) ;))
Your feedback is incredibly valuable to me!


Final Thoughts
Nihilo is a passion project I've been tinkering with for near 8 years now.
I do not have a team, only myself, and friends of the project helping along the way.
Nihilo will be an absolutely free game as many assets and resources are unoriginal, but heavily modified.
But, who knows?
Going forward with your help, feedback, and support, the future of Nihilo is looking brighter than the atmosphere of the game would lead you to believe. ;)

I'm looking forward for any and ALL questions, concerns, reviews, and PLAYTHROUGHS BABY!
Thanks so much for supporting my project, it means a lot to me!

Announcement

Nihilo - Official Demo V1.0 (03-25-2021) is officially live!

Nihilo - Official Demo V1.0 (03-25-2021) is officially live!
Click the link below to download.
https://rpgmaker.net/games/5796/downloads/

I look forward to hearing any and all feedback!

Announcement

Nihilo - Discord

Hello all,
I've made a Discord for Nihilo and would love for you all to come and join in.
I'll be posting any updates for the game, screenshots, videos, etc there and as well on this page of course.
(News on playable demo coming soon btw)

The server is fairly new and still a work in progress, and I welcome any suggestions.
Any and all feedback on the game AND on the server is welcome.
I'd love to get your opinion/feedback!

So, if you're subscribed to the game here, come join on in!
Invite your friends if you think they would be interested.
Let's start a conversation.

Join the Discord!

https://discord.gg/4hMHnqSY

Announcement

TONIGHT!!! (01/19/2021) - Nihilo - Pre Alpha Test Live Stream - Click for more info

Last Friday's stream by Cashmere was a blast!

That being said, tonight (01/19/2021) @ 7:30 PM EST, goji will be playing Fragments by codapill, followed by my Pre-Alpha of Nihilo.
If you want to see any features of the game or have any questions in general for me, I will be in chat!

Tune in here https://www.twitch.tv/riggy2k3

Announcement

Nihilo - Pre Alpha Test Live Stream 01/15/2021 & 01/19/2021

Good news, everyone.
An early access pre-alpha of Nihilo is going to be streamed by none other than CashmereCat at 2:00 PM CST/3:00 PM EST tommorow. (01/15/2021)
This is a very early and unpolished version of the game, but please, if you're interested, tune in!
I'll be there for the stream so if you have any questions, feel free to stop by and ask away, or just come hang out!

Friday's stream will be hosted here:
https://www.twitch.tv/rpgmakercola


The following Tuesday night, 01/19/2021 @ 7:30 PM EST, there will be a second live stream by RMN's goji. Follow goji on the Twitch link below and turn on notifications for more info!

Sunday night live stream will be hosted here:
http://www.twitch.tv/riggy2k3
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