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Nihilo - Definitive Demo v1.0.2 Now Available

  • Giznads
  • 11/01/2021 09:11 PM
  • 206 views
NIHILO - DEFINITIVE DEMO
VERSION 1.0.2
1 NOVEMBER 2021

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~~~Version Patches~~~


Version 1.0.2 Patches:
==============================================================================
Fix - Corrected some grammar/spelling mistakes
Adjustment - Lowered endgame mini-game difficulty; Reticle speed increased, enemy damage decreased, and user damage increased


Version 1.0.1 Patches:
==============================================================================
Fix - Corrected issue with some interactive events when controls changed to Shift=Run/X=Menu


Version 1.0.0 Patches:
==============================================================================
Completion - Chapter 1 completed!
Fix - Completely revamped monster HP bar gauge display
Fix - Corrected a few known typos/text errors/misspellings
Fix - Corrected Auto-Save writing over 1st Manual save slot data
Fix - Corrected empty load slots being selected bringing you to the game's title screen
Fix - Corrected bug that allowed player to walk during messages being displayed
Fix - Corrected slight message box transparency issues resulting in hard to read texts
Fix - Adjusted character portraits behind message box
Fix - Corrected some minor battle animation issues
Fix - Corrected optional party member, Matisse's LVL being doubled when entering party
Fix - Corrected bug where battle will end if Estes and Nikolai die when Matisse is in the party
Fix - Corrected optional boss not returning after double attack if two characters are KOd
Fix - Corrected status effects and conditions descriptions in menu
Fix - Corrected a bug that prevented negative status affects from displaying when afflicted
Fix - Medisol's actually heal the proper amount of HP they're intended to now (33% of MaxHP)
Fix - Adjusted 1st battle tutorial to explain functions more clearly
Implementation - Disabled the ability to keep walking while transitioning from map to map
Implementation - Added a "Fast-Load" feature at start of game
Implementation - Added explanation on date system in menu(ex. DIA: Month: 22 Day: 19 Year: 815)
Implementation - Added optional 8-way/4-way toggle in menu
Implementation - Added optional run key change (shift/x) in menu
Implementation - Added 5 manual save slots rather than the previous 1 manual save and 1 auto-save (auto-save function still exists)
Implementation - Revamped EXFONT icons
Implementation - Added current "mode" picture in battle UI for all characters that can mode swap
Implementation - Created two new fonts for game