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"When you are bitten by a zombie... If you died while protecting something you love... You are able to keep your sanity."

Romeo is bitten by a zombie while trying to protect his beloved Juliet. He falls into a deep sleep and wakes up a year later to discover that Juliet is going to be married to the arrogant Prince Harry. The marriage is going to take place within a week, and Romeo has turned into a zombie! Luckily, his love for Juliet helped him keep his sanity. Romeo (or Zombeo) journeys through Prince Harry's kingdom, finding party members along the way, who are all angry at the selfish prince. Their main goal is to "kidnap" the new soon-to-be princess before their marriage.

Features:
-Many references to other video games!
-Learn new skills by killing monsters!
-Four unique classes!
-Skill Equip: You can only take four skills with you into battle!





(My first project! Hopefully all goes well! ;D)

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  • Production
  • PudgyBear
  • RPG Maker VX Ace
  • Adventure
  • 12/28/2013 12:08 AM
  • 01/23/2017 07:46 AM
  • N/A
  • 8992
  • 3
  • 104

Posts

Pages: 1
author=Roy
How long is this?


It's probably around 30-40 minutes. ^.^
Well I have to say that this is pretty good for a first attempt. You've got eventing and cutscene flow down pretty well, and I have to commend you for getting the events done so well in this.

Here's a few things worth noting that you may wish to address.

- The doors in the prologue can be opened and entered, but they just make you get stuck and force you to reload or restart.
- Essences dropped so infrequently that I didn't even bother trying to hunt them.
- Despite grinding to Level 7 or so, the boss at the dog's cottage was still incredibly strong. After two attempts, I gave up.
- There was no way to recover MP that I could find, which meant I couldn't grind any higher than that to take on the boss.

All in all, I think this project has a lot of potential. It's a very novel idea and you seem to know your way around RPG Maker enough to make something great with it. Keep up the good work!
author=SgtMettool
Here's a few things worth noting that you may wish to address.

- The doors in the prologue can be opened and entered, but they just make you get stuck and force you to reload or restart.
- Essences dropped so infrequently that I didn't even bother trying to hunt them.
- Despite grinding to Level 7 or so, the boss at the dog's cottage was still incredibly strong. After two attempts, I gave up.
- There was no way to recover MP that I could find, which meant I couldn't grind any higher than that to take on the boss.


Thanks so much! ^.^
I just realized I must've left many things unclear, so I really appreciate your comments!

Also, you should be able to recover your MP by interacting with the bodies of water that are located inside the graveyards. I'll try to fix the other issues that you have mentioned. Thanks again!
Great game, however, got stuck after beating the first boss. (He wasn't as hard as the other guy said he was. Think I took him on at level 5 but main guy had to spend the entire battle healing.

I liked the mechanics of this game. It happened to be extremely similar (but better) than what I have right now. Probably because of the scripting. Really like how heavily this game is based off the Pokemons. Anyway, cool game.

Ok I got to the end. Some of the spell equips werent working correctly towards the end, and I dont really think its good to end it where it did, but whatevers.
Pages: 1