Salazar and Edrid aren't the kind of guys who'd settle for the quiet life. They're adventurers. Treasure hunters. The kind of people who go out looking for trouble, and the bounty that comes with it.
They're also the kind of people who'd trade a month's wage for passage by ship to an obscure place called Rigby Island. Their purpose? To seek out a local warlord and claim his treasure hoard for themselves. All they need is a suitable blade, and -- maybe -- just a bit of luck on their side.
They're taking their due, and they'll carve it out of his hide if they have to.
The Legend of Gladius is a single chapter demo based on a tutorial by Benko and Kelsper. It is my first RPG maker game and as such serves to acquaint me with the tools. For those interested, I will be expanding the story in Blade of the Gods after this project is complete.
They're also the kind of people who'd trade a month's wage for passage by ship to an obscure place called Rigby Island. Their purpose? To seek out a local warlord and claim his treasure hoard for themselves. All they need is a suitable blade, and -- maybe -- just a bit of luck on their side.
They're taking their due, and they'll carve it out of his hide if they have to.
The Legend of Gladius is a single chapter demo based on a tutorial by Benko and Kelsper. It is my first RPG maker game and as such serves to acquaint me with the tools. For those interested, I will be expanding the story in Blade of the Gods after this project is complete.
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