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Shannon, a healer arrested for a crime she claims was purely an accident (It doesn’t count as stealing if no one was properly guarding it! How was she even supposed to know it was important?) is forced, under Corvlian Law, to pay for her crimes in the form of service.

Together with her overseer, Ethan, they take on missions that the army is ill-equipped to deal with: wanted pirates, sea monsters, lovesickness, outrageous old women, lonely demons, plotters, spoiled princesses, annoying royalty, entitled nobles and much more!

Join Shannon, Ethan and the colourful and quirky cast of the people of Corvelia as they set to help you or make your life difficult (to be fair, it’s mostly the latter).

-Demo includes around half an hour of gameplay.
-Conditional Turn Battle System (CTB)
-Mainly humorous storyline focused on quirky characters.
-The game is part of the Arum universe and takes place entirely in the kingdom of Corvelia.

The game started as a silly project meant to be finished in three days, but soon grew too large and became a 7 (and something) day demo.
We decided to cut it now so we could focus on our main project, but after that is done we will come back and finish this game. Production should (hopefully) resume around April.

As always, feedback is very welcome, appreciated, and loved! Please tell us what you liked and what you think needs fixing!

Latest Blog

Demo out!

Hallo ladies and gents, here we are with another friggin game out of control OTL

Long story short, a discussion about silly plots quickly deviated into actual development, and what was planned as a short 3 day game quickly stretched into a 7 day demo, and finally capped out at 10 days or so (woot, triple the time for a quarter of the content).

So! We hope you enjoy In Search of Freedom! The demo isn't very long. We'll be back to production when our main project is done and out (hopefully around april).

As always, feedback is appreciated and treasured ;A;



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This looks great, like all your projects Indra :)
You're magical to me.
Loving it so far! Like the unique battle system where you have to think a little differently to defeat foes, and how different characters learn skills. Snappy dialog, too! And Olga's my favorite character so far :D
So how are people getting on? Anything you guys would like to see improved or developed further in the future?
Love the combat in the game. I didn't get to try out the passive skills unfortunately. Looking forward to exploring more the mechanics in later installments.
Love the game,
It is very fun to play!!
You two are amazing! This is it, I am you guys fan! This game is superb, fantastic and God- that battle system is cool as hell! (Funny how I am going against my words -hell can't be cool xD)

10/10, pleasseeee complete it soon. I really wanna play the full version. You guys brought me back to playing rpgs, I was almost over them. Your games are always so unique and one doesn't get tired due to awesome dialogue and esp. the battle system. I find grinding fun in this game.

One of my fav. games from you two along with "In Search Of Immortality", keep up the great work *thumbs up*

A question - How old is beatrice?
Beatrice is 55-65ish, probs ;3

Very glad to hear you enjoyed our games! We're also lookign forward to coming back to this once we clear our main project, eventually OTL
Thanks, always a pleasure to hear from people who enjoyed our games, like Indrah said we'll be getting back to this just as soon as we've finished our main project.

On the topics of sequels, we're not likely to make a direct sequel but all our games are set in the same world, so characters will re-appear in time.

Anyway once again glad you enjoyed the games!
I see, I am looking forward to this so much! No prob at all guys :)

What is your main project atm?
Commercial game. Doesn't have a game page yet, will prob have one soon-ish.
Hello - May I say first off... Excellent game so far. Sorry if I'm a bit 'late to the game' (Noticing the last post was in 2014...)

Good Mechanics and graphics, and plot so far. :)

I did notice two bugs - one non-game breaking, and one game breaking.

The first is:

After Olga has joined the party - she eventually learns Natural Cure. The bug is after she learned this skill, that after every battle, a text popup keeps declaring "Olga has learned Natural Cure".

and the second:

Is whenever you get more than one passive skill. And the capability to equip more than one. When I went into the menu to equip a passive skill after you hit level 5. One, alright. Two is apparently a No No. Despite having enough Passive Points to equip two...

Hope you can fix those issues -- I don't mind if I have to equip just one skill at a time for Passive Abilities for now, but... I'm still early on in the game.
Both are fixed in the dev version. I want to come back and finish this but it's probably going to be a while down the line. Clearly we need an event called "finish something."

Glad you're enjoying the game, this was always one of my favourites.
So, where can I find the Dev version? :)
is this still in development? your games show a lot of charm
It's one of the games we do aim to finish, but we have a lot on the backlog so I couldn't say WHEN it will be ><
I would very much love to finish In Search of Freedom, it's one of my favourite games that I've worked on.
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