This short game was done for the 2-Day DO SOMETHING Challenge.
This game was build on the demo of Saba-Kan's Random Dungeons script for RMVXA, and it's the only custom resource it uses at all. Rest of it, it's 100% RTP - Except for the horribly composed town theme wich was made by me.
There are two versions. If you're looking for the small, non-rtp one, just look at the downloads section.
Heheh, expect a tiny bit of bugs.
Also, expect it to be hard. ;A;
And rather grind heavy >< (don't sue me. But I guess DCs are about grinding after all-)
A few things about the system:
ºEVERY TIME YOU LEAVE THE TOWER YOUR LEVEL IS RESETTED TO 1. But you do keep the stat-ups gained through fragments, so use this to your tactical advantage.
ºMost equipment give percentual boosts to stats, instead of the more-commonly used point increases.
ºThere is a sort of class-mix-and-match system included, in the form of Shards, Souls and Tomes - and races. You get two humans, a monster and an Esper. They can equip Shards, Souls and Tomes, their respective "classes".
ºRandomness is a heavy factor. The floors of the tower are randomly generated through Saba-Kan's Random Dungeon systems.
ºA majority of the equipments offer temporary skills - especially classes. Use this to make the perfect build to your character.
Well, play it and have fun! It was just I playing with the script, but I do plan on making a serious dungeon crawler eventually.
This game was build on the demo of Saba-Kan's Random Dungeons script for RMVXA, and it's the only custom resource it uses at all. Rest of it, it's 100% RTP - Except for the horribly composed town theme wich was made by me.
There are two versions. If you're looking for the small, non-rtp one, just look at the downloads section.
Heheh, expect a tiny bit of bugs.
Also, expect it to be hard. ;A;
And rather grind heavy >< (don't sue me. But I guess DCs are about grinding after all-)
A few things about the system:
ºEVERY TIME YOU LEAVE THE TOWER YOUR LEVEL IS RESETTED TO 1. But you do keep the stat-ups gained through fragments, so use this to your tactical advantage.
ºMost equipment give percentual boosts to stats, instead of the more-commonly used point increases.
ºThere is a sort of class-mix-and-match system included, in the form of Shards, Souls and Tomes - and races. You get two humans, a monster and an Esper. They can equip Shards, Souls and Tomes, their respective "classes".
ºRandomness is a heavy factor. The floors of the tower are randomly generated through Saba-Kan's Random Dungeon systems.
ºA majority of the equipments offer temporary skills - especially classes. Use this to make the perfect build to your character.
Well, play it and have fun! It was just I playing with the script, but I do plan on making a serious dungeon crawler eventually.
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