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Finally a Release!

  • Arkecia
  • 01/29/2014 09:32 AM
  • 1618 views
It went into the early morning, (living in the west over here) but I finally caught all the bugs that were annoying me and played through the game four different times to make sure everything works.

This means that the game now has a download added on the target completion date. At first I didn't know whether or not I would because a couple of things that scripts were incompatible for were really hard to event. I had to scrap Auto-Life skills and changing the "Guard" command with an upgraded one based on the equipment you use.

Instead I replaced the Auto-Life skill with something more interesting while giving armor passive effects instead of guard skills.

I hope everyone enjoys my first gaming venture, and please don't hesitate to report anything that might be amiss.

Also, I'd love to hear the builds you guys and gals use to complete the dungeon runs! There are a few that make the game a complete cakewalk, but I'm leaving it to the player's to devise a strategy based on the 10 different classes.

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I found a bug. whenever a character uses guard, I get this:

Script 'Game_Interpreter' line 90:NoMethodError occured

undefined method 'list' for:NilClass
Thanks for the heads up, figured out what was causing it almost right way thanks to the error you reported.

The download has been updated so guarding won't crash anything; made sure to test it a couple of times first.
no problem. This is a excellent first game you've got here. I might actually do my first review ever for this...


EDIT: ...If I'm not a lazy bum.
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