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  • Arkecia
  • Added: 01/21/2014 09:58 PM
  • Last updated: 04/18/2024 10:48 PM
  • 2579 views

Posts

Pages: 1
Tau
RMN sex symbol
3293
Why is the inside of this room so overtly huge?
I wouldn't really consider it huge since it's supposed to be where a few people work while recording the data the player's team will provide, not to mention it fits the whole screen (no map scrolling with the resolution I am using)

It also houses the entrance to the dungeon simulations on the top left.
I guess we'd need to see this map complete with all the people that is ever going to be in it, to be able to tell if all that empty space is being used appropriately. But my gut instinct tells me it isn't. ...Not to mention that if this "dungeon simulator" is something the players will need to visit many times during the game, it is best to put it near the entrance for easy access.
Yeah I should and will update the picture to accommodate what's actually in that room; it's the location of the intro and the player doesn't actually move around in it.

The player exclusively moves around in the "dungeon simulator" so it is in fact near the entrance. The only time this room is seen is at the very beginning and whenever the player completes the dungeons.

I still don't understand how it's so huge though, would it be better if I just shaved the entire bottom half off?
That's quite interesting, actually. If I understood you correctly, this is actually some kind of mission control center? I assume most of the events will be handled through cutscenes and menus, then... If that is the case, then yes, you probably want to make use of most of the screen. But it's always a good idea to cut any unnecessary space too, so, use it wisely! =P
Haha thanks, and yes it is exactly supposed to be like a mission control center. All of the battle data from the simulations is recorded and analyzed there.

You've made me think about how I could use the space on the bottom right though, as it's probably the only spot that's not utilized. I can either change that real quick or change the design a little bit to cover it up.
Pages: 1