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Pocket Mirror is an original mystery horror adventure game made using RPG MAKER VX ACE. During the development of this game we have gotten our inspiration from various japanese RPG MAKER games of the same genre such as Ib and The Witch's House which have motivated us to create our own.


※ The game isn't suited for people with a nervous disposition for things such as horror and graphical horror such as blood and brutal deaths.
※ Please note that it relies on an exceptional amout of symbolism which may be hard to understand throughout the first playthrough, so multiple playthroughs may be advised.
※ To get the best experience out of the game we recomment the player to use headphones and adjust the screen brightness accordingly.


Latest Blog

Pocket Mirror ver. 1.1

We are glad to announce we have released the newest version of the game in which we have fixed bugs and have improved some of its gameplay flaws such as the mirror maze chase scene issue.

We will be leaving the bug fix list down below. Thank you for your patience!

Version 1.1
-Added a Save prompt right before the Mirror Maze chase.
-Added a Save box in Egliette's dinning room.
-Tweaked the darkness in the Mirror Maze.
-Eyeballs are now insertable from the sides of the statues.
-Painting description disabled once the smoke chase begins.
-Removed Lisette's body from her extra room.
-Player cannot move anymore while reading Fleta's diary.
-Player cannot move anymore while trying to open attic door.
-Fixed the moon staying on the screen after Enjel's bonus room.
-Fixed wrong name tag on one of the "Bitch" dialogues.
-Fixed the bug where the shadow keeps chasing you in the sound direction puzzle.
-Fixed bug where Fleta reacts to the pumpkin king when she is not with you.
-Fixed bug where RTP tracks counted toward soundtrack percentage.
-Fixed the mugshot without the cardigan in the junk room.
-Fixed bug where box #7 opens when it's locked, in the box riddle room.
-Fixed bug where there is an auto bad end on Fleta's Chair Game if the player spent 10 min in the library.
-Removed non-working RGB control from the Settings
-S key is now the Skip text key.
-Formatted some dialogue text cut-offs and wrong dialogue window modes.
-Various grammar corrections.
-Added missing character portrait in various save boxes.
-Enjel Theater scenes are now in-engine, reducing 110 Mb of videos.
-BGS folder reduced to 51.3 Mb.
-SE folder reduced to 50.6 Mb.
-ME folder reduced to 2.2 Mb.
-Deleted some redundant images.
-Various stability upgrades.
  • Completed
  • PM
  • RPG Maker VX Ace
  • Puzzle RPG
  • 01/22/2014 02:45 PM
  • 05/22/2017 09:46 AM
  • 07/22/2016
  • 739643
  • 430
  • 45513

Posts

author=sidedishes
Wonderful, polished game! Definitely reminded me of a lot of previous Japanese indie RPGs, and the artwork/movies/music are gorgeous. I only had time to get ending 1 for now, though.

Just a few minor pain points:
  • I agree about the lead-in to the mirror chase scene being too tedious after a while. I can see how it makes a nice tense build-up but it's a merciless 3 minutes lost per misstep.

  • Shorter 'pumpkin charm get' animations - nice to know I picked a few charms up but after the 50th notification I find myself slightly wishing to not wait 5 seconds to get back into the game - interrupts the flow of the experience a bit too much for me.


Most of the bugs had to do with bitmaps not loading (?) during a few screen transitions, crashing the game; restarting fixed it though (and usually didn't require much redoing) - it may just be my computer but I haven't had other RPGMaker games do this. The puzzle with the bell/dog bark/chirping was sort of glitchy for me but wasn't particularly annoying - sometimes I'd end up with 2 death scenes in a row but be able to open up the menu in between. The may have been a few others but they weren't bothersome enough for me to remember :P

That list's sort of long but those are just nits. Again, it was a great experience overall; the assets, writing, and programming really came together to make something awesome :D. Kudos to an astounding first release!


Thank you so much for the feedback! We've noticed the pumpkin charm animations were a bit too long, so we will be fixing that in the next build as well! ( ^ 0 ^ )
I am loving this game so far! But one thing sticks out: The picture room puzzle (left door of the Red Carpet room) drove me crazy!
I spent 30 minutes trying to "solve" the puzzle. It just made sense to me that plucking the Hatred painting's eyeball out couldn't be the right answer, because:
1. In an earlier puzzle, telling the truth, "I don't know", was the solution. That made me think the protagonist was innocent and should stay that way.
2. The whispering grew louder when I refused to pluck out her eye. That made me think I was on the right track.

I tried:
-checking every painting in the room a few times
-checking them in date-order
-checking every other object and wall
-loading my last save and checking every spot in every other room
-giving the red eyeball to the Sisterly painting
-giving the red eyeball to the Hatred painting
-talking to the Hatred painting first
-showing the pocket mirror to the Hatred painting

I kept waiting for something to appear, and didn't even think plucking the painting's eyeball out was correct until I tried literally everything else. And then I died. I tried it again and talked to the Sisterly painting after getting it, but of course it said the same thing as before, and I died again.

I concluded that that couldn't have been the right answer, and that the dark spot I was seeing, coincidentally on the left side of the screen, was losing my own left eye, either because the Hatred painting was a representation of myself and I had plucked out my own left eye, or because the Hatred painting had plucked it out in retribution (just like the name of a painting in that room).

I didn't figure it out until I looked at a Let's Play and saw someone else solve it.

That puzzle's solution just flies in the face of everything that came before, and I couldn't accept it and got stuck =(.
Oh! I got a bad end.

A peek later (thanks garretchance!) I see to get a good end I have to beat Fleta at all her games? I thought I had to lose on purpose in order to make Fleta happy.

On another note, I found a bug: When you're finished with the library, Fleta will say she wants to go upstairs, even if you haven't been to the mirror room. Attempt to go upstairs and she'll say she doesn't want to yet.

author=Frogge
author=Ghos7Soldier
Finally beat it. Got end 1. I don't know if I'll replay to get the other endings but the game is certainly very good and I'm finishing uploading the let's plays on my channel.
Only end 1? 0.0
But the game barely starts by then...
Just saw this. Given that there's no indication of how to get past End 1, and End 1 is after several saves and points-of-no-return, I'm going to say no - for a lot of people there isn't and will never be anything after End 1 =(

On second thought - by "End 1" did Ghos7Soldier mean Bad End 1, the one you get when you lose to Fleta, or Platinum? I thought the former when I wrote this but now that I've gotten the other endings, I'm not sure.
I got End 3 because I had all the Regalias.
A walkthrough would be very helpfull...
Frogge
"nothing can beat the power of gay"?
4333
author=BlackLilith
A walkthrough would be very helpfull...

http://pinkuboa.tumblr.com/post/147855823691/pocket-mirror-walkthrough
author=BlackLilith
A walkthrough would be very helpfull...
Well, ManlyBadassHero did a let's play that can probably function as one.
Edit: Ninjad, never mind.

On another note, I think I've 100%'d the game, or close enough to it. Very cool game!

At the end of my first playthrough, I had all the portraits except 39, 45, and 60. I got 60, but have no clue what the other two are supposed to be.

Here are the pumpkin charms I found:
1. Painting room: Check the "Satisfaction" painting
2. Party/feast room: Before checking the poster, talk to the shadow girl
3. Party/feast room: Before checking the poster, check the fireplace
4. Party/feast room: After checking the poster, before sitting down, talk to the yellow girl on top
5. Party/feast room: After sitting down, before sitting again, check the yellow dessert on the bottom-left of the table
6. Dance hall: Check the piano
7-8. Dance hall: both plants in front of the top door
9-10. Ringmaster room: both plants
11. 3 Mirror room: maid uniform
12. Yarn Hall: "Feline Glory" painting
13. Yarn Hall: The cat below "Feline Glory"
14. Rose Labyrinth: bench at the beginning
15. Rose Labyrinth: go right to find a black rook
16. Rose Labyrinth: a pair of pumpkins in a 3-way intersection area
17-19. Rose Labyrinth: lose Fleta, then go to the Pumpkin king (left then up from 16). The scarecrows at the top-left and top-middle each have one, and so does the pumpkin patch on the bottom-right
20. Outside Dollhouse (Fleta's house): pumpkin patch on the right side
21. Dollhouse 1F: the light on the right
22-23. Dollhouse 2F: windows on either side of the stairs
24. Dollhouse 2F: pumpkin on the right (talk to it twice)
25-26. Dollhouse 3F: windows on either side of the stairs
27. Dollhouse 3F: window in the middle of the library
28-29. Dollhouse 4F: windows on either side of the stairs
30. Dollhouse 4F, toy room: trunk on the left side
31. Dollhouse 4F, toy room: castle clock on the right side
32. Dollhouse 4F, star room: the small chair (the right side of it)
33. Forgotten Attic: toy horse to the right of the save point
34. Forgotten Attic: doll to the right of 33
35. Forgotten Attic: blue doll to the right of 34
36-37. Secret Manor (Harpae's house): flowers on the left and right of the fireplace
38. Closed Doors: first hall on the right (with windows), flowers on the south side
39-40. Closed Doors-library: clocks on the left and right
41. Closed Doors: flowers to the right of the library (after the windows turn blue)
42. Closed Doors: clock north of 41
43-44. Closed Doors: both in a dresser left of the stairway at the end of the hall
45-48. DusK: Dressers to the left and right of the entrance
49. Dusk-left room: briefcase at the top
50. Dusk-right room: complete the pumpkin's quiz (Math: 3, History: 44BC)
51-52. Closed Doors/Dusk segway II: dressers on the left and right
53-54. Closed Doors/Dusk segway III: dressers on the left and right
55. Hollow: telephone on the left
56. Oubliette: bed
57-64. Long table: piles of cups
65. Inside circus tent: candle/torso at top
66. Sub Rosa: Cage at top-right
67. Crimson Queen: tree
68-69. Cathedral?: candlesticks in nooks on the north wall to the left and right of the golden gates
70-71. Deja-vu: 2 in the same dresser left of the save point
72. Deja-vu: candle holder to the left of 70 at the corner of the hall
73. Deja-vu: dresser in the alcove just north of 72
74. Deja-vu: candle holder in the same place as 73
75-76. Deja-vu: 2 in a dresser in the hallway going to the left at the fork
77-78. Deja-vu: 2 in a dresser to the left of 75
79. Deja-vu - room: spinning wheel on the right
80. Deja-vu - room: desk at the top-left

Total: 143. It seems I missed 17... Or maybe you're supposed to do multiple playthroughs to get the rest.

And here are the shoutouts I found (I may have missed some because I didn't get it):
Paopu fruit (KH)
UN Owen Was Her (2hu)
"Every game needs a few barrels!" (DKC? Pewdiepie? It's funny anyway)

One last note: could you all please fix the background/text overlay so that the reviews are visible? They don't all contain spoilers (or won't after the one I just wrote gets published)

Edit again: I was wrong about being near 100%! When I first picked up the Wax cylinders, I thought they just contained the pictures that I saw with them. But I just realized I could play them on the phonograph. Here's what they say:
-1-
"I am recording this...
...leave you my...
...my children...
...my testimony of what I have brought upon you...
...of our lives...
...a being who's...
...hold of my beloved daughter's name...
...everything Mother could do for you...
...hope is...
...your pocket mirror, my girl...
All that I can say...
...deepest regrets are now a burden to you."


-2-
(lines are interspaced with Strange Boy's laughter)
"Oh, Elise!"
"Elise, Elise, Elise!"
"You really did think you could fool me, didn't you?"
"Worry not, my dear Elise!"
"For I, your faithful patron, shall collect the deed in due time!"
"You wouldn't want our lovely, golden agreement to be all for naught now, would you?"


-3-
"There is a secret I share with Mother."
"A secret you and Father pretend not to know about, but are well aware of its consequences..."
"I'm intending to take it with me to the grave when the time comes, however..."
"Unlike Mother, I will take his hand will full commitment." (?)
"...not regret leaving you in that man's hands..."
"Perhaps..."
"...he so wishes, we..."
"...able to meet again someday..."
"My dear sister."


-4-
"Elise?"
"What am I doing... Calling out to you like this..."
(audible sigh)
"I'm so foolish... so lost without you..."
"Everything changed... and no cigar... no liquor..."
"Not even other women can take my thoughts away from you..."
"Elise... If only I had known how to help you..."


-5-
"...time has come, and yet..."
"...atone for my sins..."
"All of my regrets..."
"...can be, belong to him..."
"...greed has led me to this..."
"I have no way of..."
"...my losses..."
"...may never get to you, my dear..."
"However..."
"...apologies will never be enough to cleanse our fates..."
"...free me from my past..."
"My dear friend whom I..."
"...fateful night in the woods..."
"...meet you in our rightful resting place..."
"My dear... frien... rose... ine..."
I have a youtube gaming channel and i would like to do a let's play of this game if I could?
it was grueling to get that ending 3. Aside from having to figure out the right choices, other things that were huge pains to deal with were the crashes (due to the game loading too much stuff when you play too long) and the unskippable cutscenes. Wish I could see the extra rooms/commentaries or whatever is still in there, but I'd have to replay the entire game for the worst ending and it would take forever...

But the game is gorgeous. Enough said.
author=bicfarmer
it was grueling to get that ending 3. Aside from having to figure out the right choices, other things that were huge pains to deal with were the crashes (due to the game loading too much stuff when you play too long)

Oh that's what was causing the game to crash. I kinda noticed it did so about every time I loaded 2 cutscenes in 1 sitting, but didn't know the reasoning behind it.

And yeah, those unskippable cutscenes hurt.
Verry Noiceee!!! Love the art! It gives me an unsteady stomach "butterfly in my stomach" seeing the screenshots. I'm going to play this game now.
This seemly promizing!!! No more jumpscares...
The dl link is down for me. Is that just me or everyone else?
Um! i just wanted to download the game but it keeps saying the file no longer exists! -_-
AceOfAces
Engineering to infinity!
1610
Their Gamejolt mirror is still up.
http://gamejolt.com/games/pocket-mirror/165684/download/build/366571
author=motorbleb
The dl link is down for me. Is that just me or everyone else?

author=HimeHelia
Um! i just wanted to download the game but it keeps saying the file no longer exists! -_-
author=HimeHelia
Um! i just wanted to download the game but it keeps saying the file no longer exists! -_-


i have the same problemmmm
HELP?
Can I ask you a question
A painting I made RPG
But I do not have experience Balbrmjat
Oh STORY I have it from a dear friend I have
And I want to make a favor to do so
Can you help me or advise me
How do you put the painting in RPG
Oh, I really loved that Snotaih So ...
Thank you for the game fun
'im Sorry if im Bad At Engilsh'
I downloaded the new version of this game from Gamejolt the other day and it appears to be missing quite a few audio files, particular some BGS. Maybe there was a problem with upload, but the game keeps crashing because it's missing too many audio files.
author=Balmung
I downloaded the new version of this game from Gamejolt the other day and it appears to be missing quite a few audio files, particular some BGS. Maybe there was a problem with upload, but the game keeps crashing because it's missing too many audio files.


The one here was just updated to 1.2 so yours is likely out of date.