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Pocket Mirror is an original mystery horror adventure game made using RPG MAKER VX ACE. During the development of this game we have gotten our inspiration from various japanese RPG MAKER games of the same genre such as Ib and The Witch's House which have motivated us to create our own.


※ The game isn't suited for people with a nervous disposition for things such as horror and graphical horror such as blood and brutal deaths.
※ Please note that it relies on an exceptional amout of symbolism which may be hard to understand throughout the first playthrough, so multiple playthroughs may be advised.
※ To get the best experience out of the game we recomment the player to use headphones and adjust the screen brightness accordingly.


Latest Blog

Pocket Mirror ver. 1.1

We are glad to announce we have released the newest version of the game in which we have fixed bugs and have improved some of its gameplay flaws such as the mirror maze chase scene issue.

We will be leaving the bug fix list down below. Thank you for your patience!

Version 1.1
-Added a Save prompt right before the Mirror Maze chase.
-Added a Save box in Egliette's dinning room.
-Tweaked the darkness in the Mirror Maze.
-Eyeballs are now insertable from the sides of the statues.
-Painting description disabled once the smoke chase begins.
-Removed Lisette's body from her extra room.
-Player cannot move anymore while reading Fleta's diary.
-Player cannot move anymore while trying to open attic door.
-Fixed the moon staying on the screen after Enjel's bonus room.
-Fixed wrong name tag on one of the "Bitch" dialogues.
-Fixed the bug where the shadow keeps chasing you in the sound direction puzzle.
-Fixed bug where Fleta reacts to the pumpkin king when she is not with you.
-Fixed bug where RTP tracks counted toward soundtrack percentage.
-Fixed the mugshot without the cardigan in the junk room.
-Fixed bug where box #7 opens when it's locked, in the box riddle room.
-Fixed bug where there is an auto bad end on Fleta's Chair Game if the player spent 10 min in the library.
-Removed non-working RGB control from the Settings
-S key is now the Skip text key.
-Formatted some dialogue text cut-offs and wrong dialogue window modes.
-Various grammar corrections.
-Added missing character portrait in various save boxes.
-Enjel Theater scenes are now in-engine, reducing 110 Mb of videos.
-BGS folder reduced to 51.3 Mb.
-SE folder reduced to 50.6 Mb.
-ME folder reduced to 2.2 Mb.
-Deleted some redundant images.
-Various stability upgrades.
  • Completed
  • PM
  • RPG Maker VX Ace
  • Puzzle RPG
  • 01/22/2014 02:45 PM
  • 05/22/2017 09:46 AM
  • 07/22/2016
  • 716981
  • 425
  • 44473

Posts

Love your Art man,looking forward for your next game :)
Playing ver 1.2 and still getting the auto bad end on Fleta's chair game. Deleted everything and re downloaded, still have the same problem. The PM team won't reply to my inquiries on their tumblr either.
author=white_sheba
What font has used in it????? Please, anwser my question ;-;

I think it's Georgia.
What font has used in it????? Please, anwser my question ;-;
"Fixed bug where there is an auto bad end on Fleta's Chair Game if the player spent 10 min in the library" Script 'Cache' line 106: RGSSError occurred
failed to create bitmap.

This bug just happened for me, I passed the chair game the first time, and upon the following chat with Fleta, opened the menu, causing a script error. After reloading my save, I get an auto bad end on the chair game. She just stops on the last two foxes and starts the cutscene. Can I get a save file up to that point? Mine is corrupted I guess.

EDIT: Even in 1.2 I'm encountering the same problem. Is it a .reg thing?


Come take a look, it's a great game and I'm loving it. Fair warning, there will be spoilers.
I was going to ask about lets plays but I found the answer.
author=PM
Yes both the let's play and live play is allowed! ヾ(@°▽°@)ノ Thank you all for your support!
I didn't see any way to delete my post though so i'm leaving it like this so it isn't left blank.
Absolutely beautiful game, loved and admired every aspect of it.
author=Nedras
So is Pocket Mirror the new Pom Gets Wifi? I feel like it's gonna be #1 forever. xD


It's very carefully produced and hyped so I'd say likely. I mean, I've got a lot of crap to say about the game (like saying that it properly depicts DID is a load of absolute donkey crap) but the effort in presentation is very admirable, the music is solid and the art is indeed far above the average. Credit where credit is due and all that jazz.

I think there are some games in the works that will 100% dethrone it if they're hyped in a similar way but that's all up to when they actually get done and if the devs decide to rush them for a week of fame or polish them to make an eternal legend.
author=Boh
author=Liberty
Use google translate. In two seconds I figured out it means "I love it".

>.>

People can use their native language for commenting on stuff as long as they don't do whole conversations with it. I did just get through telling you that by PM. Geez.
Ok, sorry.
Anyway, the translation is correct, I said "I love it"

I think Liberty was talking to AnimeGirl, so I wouldn't worry about it. :)

EDIT: So is Pocket Mirror the new Pom Gets Wifi? I feel like it's gonna be #1 forever. xD
author=Liberty
Use google translate. In two seconds I figured out it means "I love it".

>.>

People can use their native language for commenting on stuff as long as they don't do whole conversations with it. I did just get through telling you that by PM. Geez.
Ok, sorry.
Anyway, the translation is correct, I said "I love it"
Liberty
Zoom Spectre: Invasion!
19443
Use google translate. In two seconds I figured out it means "I love it".

>.>

People can use their native language for commenting on stuff as long as they don't do whole conversations with it. I did just get through telling you that by PM. Geez.
author=Boh
Lo adoro!

What do you mean?
For some reason I thought I'd left a message back when this was still in its demo stage, but I guess I didn't. Back then, I thought it was a quirky and cute game, but I sort of forgot about it after that because although the art was spectacular, the demo itself didn't stick out too much at the time.
When I saw the full version was out, I smiled and gave it a shot.

And I have not stopped singing its praises ever since.

My god, so much love went into this game! The graphics, the story, the sequences, everything. It's all crafted in such an original and caring way. The team obviously did their best in every respect and managed to produce a long game with replay value, which I think is fantastic, especially for RPGmaker!
One of the things I loved the most, aside from the artistic+cinematographic direction, was the fact that clicking around and inspecting objects is beneficial to the player. Finally!! A game for me!!

And thank you so much for dealing with mental illness in a way that was realistic and not "ooh scary psycho!!1 xx333" It means a lot. <3


I'm seriously so in awe at just how beautiful the game itself is. I keep telling everyone to play it, it's definitely one of my favorites.

Thank you so much for making it!
There is a sound effect error (abrir maçaneta velha) in Pocket Mirror that keeps bothering me...I tried renaming it exactly what the error window shows me but I always see the file after the process said abrir ma2aneta velha instead of abrir maçaneta velha. How should I fix this problem?
I happened to still have a list from elsewhere.

Insane Anti Lag TheoAllen
MOG Character EX Moghunter
Pictures Under Characters Woratana
Event Followers Hime
Yanfly Engine Ace - Ace Core Yanfly
Yami Engine Ace - Basic Module Yami
Victor Engine - Basic Module Victor Sant
XaiL System - Core Nicke
Yanfly Message Yanfly
XaiL System - Item Mini Nicke
Stairs Movement FenixFyreX
Galv's Message Background Galv
ATS: Face Options modern algebr
MOG_Weather_EX Moghunter
Skip Scene Title Raizen884
MOG Picture Gallery Moghunter
Sound Volume Peter Guettinger
Currency Symbol Seiryuki
Clear Memory Moghunter
Sound Control Yanfly
MOG Music Room Moghunter
Galv's Menu Engine Galv
MOG Scene File A Moghunter
Lune Smooth Camera Sliding Raizen
Galv's Layer Graphics Galv
Yanfly Parallax Lock Yanfly
Animated Parallax modern algebra
Anti-Animation Lag Moghunter
Victor Fog Victor Sant
A* Pathfinding TheoAllen
Dash Control IXFURU
Visual Novel Choices Galv
Smart Followers Neon Black
Picture bug fix Mithran
Fixed Pictures modern algebra
Galv's Region Effects Galv
SplashScreen Shaz
Video Estriole
Map Effects Zeus81
Stop Movement Yanfly
Hey, what scripts did you use for this game? (Title screen, menu, save menu, etc.)
There are many audio can not seem to read the track in the game led to the collapse of the game you have a way to solve it
Like in the mirror to find the second ball after the fox does not seem to have audio effects such as "abrir maneta velha"
A great display of imagination and a gallery of fine art, truly worthy of praise