We are glad to announce we have released the newest version of the game in which we have fixed bugs and have improved some of its gameplay flaws such as the mirror maze chase scene issue.
We will be leaving the bug fix list down below. Thank you for your patience!
-Added a Save prompt right before the Mirror Maze chase.
-Added a Save box in Egliette's dinning room.
-Tweaked the darkness in the Mirror Maze.
-Eyeballs are now insertable from the sides of the statues.
-Painting description disabled once the smoke chase begins.
-Removed Lisette's body from her extra room.
-Player cannot move anymore while reading Fleta's diary.
-Player cannot move anymore while trying to open attic door.
-Fixed the moon staying on the screen after Enjel's bonus room.
-Fixed wrong name tag on one of the "Bitch" dialogues.
-Fixed the bug where the shadow keeps chasing you in the sound direction puzzle.
-Fixed bug where Fleta reacts to the pumpkin king when she is not with you.
-Fixed bug where RTP tracks counted toward soundtrack percentage.
-Fixed the mugshot without the cardigan in the junk room.
-Fixed bug where box #7 opens when it's locked, in the box riddle room.
-Fixed bug where there is an auto bad end on Fleta's Chair Game if the player spent 10 min in the library.
-Removed non-working RGB control from the Settings
-S key is now the Skip text key.
-Formatted some dialogue text cut-offs and wrong dialogue window modes.
-Various grammar corrections.
-Added missing character portrait in various save boxes.
-Enjel Theater scenes are now in-engine, reducing 110 Mb of videos.
-BGS folder reduced to 51.3 Mb.
-SE folder reduced to 50.6 Mb.
-ME folder reduced to 2.2 Mb.
-Deleted some redundant images.
-Various stability upgrades.
We would like to adress every comment in the comment section regarding the size of the game file and various other issues that have been popping up.
Firstly thank you for your time on taking a look at our game and secondly we appreciate every one's feedback regarding the download issues you have been experiencing. We didn't find the game size to be a problem ourselves, since this is our first release. It was simply something we hadn't considered until we actually released the game and started to understand the game file size was an issue at all. We apologize for our mis-information regarding this subject and guarantee you we will be finding a solution as soon as possible so everyone can enjoy Pocket Mirror!
We would like to ask for your patience in the meantime and thank you for all for the suggestions you have posted on the comments and for all of your feedback! All help is welcome.
As for the the downloadable version we would like to say we have replaced it with a mediafire download link. Hopefully everything should be downloadable now!
Please do tell us if you experience any sort of bugs/issues regarding the game or any other problems!
We've finally released the game! We are aware of its gigantic size and are working on it at the moment so please be patient! (≧∇≦)/ We've uploaded it as a torrent file as well so please consider that alternative! Thank you for your patience!
Our countdown has now officially started! (ノ*゜▽゜*)
Stay tuned to the next few days for updates and news on our progress and more daily countdown artwork!
Art by: o_hikaku
Please support the artist over at deviantart and twitter (❁´▽`❁)*✲ﾟ*
We've finally concluded the active production of the game and have started alpha testing! This process, along with the upcoming beta testing phase, will still take a while as there are a few things to correct and fix throughout the whole extension of the game.
More information can be found on our tumblr blog and twitter! （*´▽｀*）