Just a video of the gameplay mechanic. It's based on an old video Caz made for me when we were making materials together for the DS+ story I was working on. I liked the idea that when shooting, there's a slight cooldown or that you can't continuously fire due to inexperience.
I feel that I made it too complicated with the range so I'll have to change it sometime when I have more free time. But here we go 'v')b