Eleven Days is a short Tactical RPG. You have eleven days to stop the Demon Lord from casting Dooms Days. Certain amount of hours pass during the battle events, giving more reason to strategize during the tactical battle. Will you be able to stop the Demon Lord in time and become a Hero?
Other Info:
This game takes the idea from RM Venture, so it will strongly use RTP only. There will be a difficulty setting, which changes the speed of hours that pass by. There will be a total of 7 or 8 battles. Game will be very short, around 30mins of gameplay. Each battle should last 6-12 hours (In-Game hours not real life hours). After each battle you will go to an "break time" map, where there will be short scenes, shops, and a resting area. There will be certain scenes which increase hours that passed. Shops will increase hours based on difficulty, making it so you will only need to shop if necessary. And a Rest, fully heals party, will cost half a day.
~I'm also trying to complete this within "Eleven Days", started on 2/15/14, should be released by 2/24/14
Other Info:
This game takes the idea from RM Venture, so it will strongly use RTP only. There will be a difficulty setting, which changes the speed of hours that pass by. There will be a total of 7 or 8 battles. Game will be very short, around 30mins of gameplay. Each battle should last 6-12 hours (In-Game hours not real life hours). After each battle you will go to an "break time" map, where there will be short scenes, shops, and a resting area. There will be certain scenes which increase hours that passed. Shops will increase hours based on difficulty, making it so you will only need to shop if necessary. And a Rest, fully heals party, will cost half a day.
~I'm also trying to complete this within "Eleven Days", started on 2/15/14, should be released by 2/24/14
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