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Learning from my mistakes...

  • Ilan14
  • 07/26/2014 01:17 AM
  • 328 views
Hello, everybody! I just want you to know that I have been taking in account the mistakes I made marked by Sviel in his review, and right now, I'm in process of fixing the demo. I'm looking foward to fix these things for the next demo:

-Fix a couple of bugs in the game.

-Fix some grammar mistakes.

-Eliminate the Tomb Guy event in Tenpenny Town, it doesn't do anything useful, and it's elimination won't affect the game on anything.

-Now I'll make Caroline participate in the conversations during the Tennpeny Town part, she will also provide a minor help during the battles in the town.

-Instead of using low numbers on stats, I will do the opposite, I will use moderately big numbers because it may generate better results than using low numbers.

-Modificate the first floor of the Dark Castle (mapping and enemy events) to make it less irritating to explore.

-Modificate the enemies (bosses and mid-bosses especially) to make sure that at least you have to struggle to beat them.

And of course, I will add a couple of extra floors for the next demo. Sorry if this is a bother, but since I'm editing the maps and the player and enemies stats, you may have to start the game from the begining again... But belive me when I say that this demo will be better than the last one. So, if you have any suggestions for the game, feel free to comment about it. Until the next update!

Your friendly neighbor
The GameMaker, Ilan14