Hello everybody!
First, I want to apologize. It's been such a long time since last update, sorry (-_-);
As December is coming, I have to tell the bad news: Bleeding Moons will not be released this year...
Several times I hoped it would be done, but there always was something in the way.
Not major issues, the game is all right, but if I want to seduce a publisher, I need to have the most complete and perfect game possible, including peripheral assets. After all, they don't know me and I can't show them an "almost done" product.
Now, what happened during those past months?
First, the rewritting of the English text for the complete game is done.
It took a lot of time to fix my broken English but, at last, you will be able to play with decent English on screen.
All this work has been made by a native American and I made sure that the rewritten sentences kept the same meaning as the original version.
Since most people in the world will play Bleeding Moons in English, it has to shine!
Second, there are now illustrations added to some of the cutscenes. One of them can be seen in the (upcoming) new demo, when the children Ian and River meet for the first time:
The full game includes more illustrations, of course, but since they would be spoilers I can only show you this one:
Once unlocked, the full-sized images become available in the game's directory.
What do I need now before releasing the full game?
The key illustration for the game is currently underway. The sketch is already looking great!
The trailer for the game is done (more about it later) and the website to showcase the game is under construction.
But more importantly, once everything is ready I can contact a publisher to handle the marketing side of Bleeding Moons.
I have a few leads but it's too early to say anything right now.
In the meantime, I continued to work on making games and I can say that my next game's story is completely written.
Production has already started, I'm currently drawing the maps.
This new game (with no definitive title yet) will be a Visual Novel in its gameplay, set in the same world and at the same time as Bleeding Moons. It is an independent story but will bring a new light on shared events.
And it will be free, because I wanted to give you something in exchange for your continued support all this time.
Thank you again.
You can only take my words for now, but all the people who playtested Bleeding Moons were very positive about it!
Cabfe