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Intro:
News have been floating around the king deciding on going on war against the neighboring nations. Estella decides that she doesn't want to see anyone go through what she went and decides to all she can to prevent this war from happening.

Gameplay:
In the game you play as young thief named Estella who'll make use of her skills in order to fool your enemies and acquire the most precious loots.
  • Hide in the shadows to conceal yourself from enemies

  • Make use of hiding spots in order to remain undetected

  • Steal from guards in order to gain important items

  • Search for secret pathways like tunnels to reach secret areas

  • Traverse the Nation of Brumine and it's neighbors in search of clues for the lost heirloom


Background/World History:
The game is set in a fictional medieval fantasy world where in the a continent exists nations that are in constant struggle with one another. Since the year 650 the nations have fought each other with the worst war happening between the years 685 and 695. It became known as the 10 Years' War and led the Brumine nation to take control of the Ghora region previously part of the Likram nation. Many lives were lost on both sides but even with the victory the numbers for Brumine were far worse.

Now is the year 706 and tension between the two nations have started to grow again. For fear of another 10 year war protests across Brumine's capital have been a common thing. Meanwhile in the shadows of it all, a young female thief named Estella tries avoid this war from happening using other methods.

Main Characters:
Estella: Young 22 year old thief Estella has a hard past behind her. Having lost her father to the 10 year war and her mother for a disease not long after she ended up moving in with her aunt and uncle. Treated as maid and unappreciated by them one day she decides to escape, badly hurting her uncle on the process. On the run she drops a necklace her mother gave it to her. Her only memory of better days. She ends up meeting a stranger she only knows as "The old one" who takes her in and teachers her the way of stealing.

After years of petty thefts she becomes a clever and dexterous thief. Later in her life she befriends the only other student of "The old one" called Tonan, who owns a bar at the capital. She decides to help him with the "jobs" he gets in exchange for his help gathering info on her family's necklace.

Tonan: Tonansky Makownov was born in the cold freezing land of the north. His father was a sailor who got involved with his mother and left to work on a exploration ship but never returned. With all the difficulties of living on the frozen northern regions his mother with his grandparents moved south to the promising Brumine nation and opened a store there. Business was prospering when suddenly his mother ended up getting killed by a thief after leaving the store late at night. He ended up being raised by his grandparents who died of old age later on.

In his early 20s he decide to search for his mother killer and started getting involved with muggers and low lifes. He wanted to get to the dark side of town to track down the killer. One day he was waiting in a corner smoking a cigar and he saw a man pass by. He started following the man and as soon as they got in a more crowded area he approached the man to steal his wallet. Minutes later he went back to an alley to check what was inside the wallet he'd gotten but it wasn't in his pocket. He realized that his wallet wasn't there either. Before he heard the man approaching him. He threw the wallet on the floor and said that if he wanted to steal from someone he had to learn it before. From then on Tonan followed the old man and became his apprentice.

He ended up becoming a successful thief and was almost like a son to the old man. Now he's 41 and stopped being a thief, at least directly.

The old man: Little is known about the old man, except for the fact that he's a formidable thief. (I have more on him. Will add later)

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Regards:
Regards
My goal with this project is to make a fun and enjoyable stealth game using the RPG Maker VX Ace. Yep, you read that right, it's a stealth game, not an RPG. I've always loved stealth games and decided to see if I was able to finish one. So the idea is to have a solid stealth game giving emphasis on pure stealth (staying hidden, not being detected, and so on) with a decent story to play out. I'm using a lot of cues from traditional RPG's stories so expect a lot of conversation and character development with mostly being optional.

Questions:
1. What did you think of the game? What's the best and worst?
2. Are you into stealth games? What elements did you miss/ think are necessary?

Found any bugs? Please PM me.
Thanks for your time. Demo ahead!

MEDIAFIRE LINK (No RTP needed ~30mb)
GOOGLE DRIVE LINK (No RTP needed ~30mb)

Latest Blog

Steam release date!


The steam page is finally on! Well actually it’s been on for a while but this is the official announcement here for it \o. The game will be released on November 13th. Yes, this Friday!!

So please, feel free to check out the page and add your wishlist :)

Link for the steam page!
  • Production
  • TheSarcastic
  • RPG Maker VX Ace
  • Action
  • 04/19/2014 10:09 PM
  • 08/03/2016 09:56 PM
  • 07/17/2015
  • 27365
  • 9
  • 226

Posts

Pages: 1
Pretty sweet game you've got here.

The name is ok, just have a decent title screen and good screenshots to promote your final product.

The stealth is done well and what happens when you get seen doesn't slow down the gameplay too much.

The tiles and character sprite are polished and your mapping is using them well.

Is the game almost complete or do you still have a lot you want to add to it? Having the game marked as commercial will probably limit the amount of exposure you get on here, as the game search excludes commercial by default. You can always say that the final product will be commercial, but you're getting feedback during development.
author=Professor_Ruffleberg
Pretty sweet game you've got here.

The name is ok, just have a decent title screen and good screenshots to promote your final product.

The stealth is done well and what happens when you get seen doesn't slow down the gameplay too much.

The tiles and character sprite are polished and your mapping is using them well.

Is the game almost complete or do you still have a lot you want to add to it? Having the game marked as commercial will probably limit the amount of exposure you get on here, as the game search excludes commercial by default. You can always say that the final product will be commercial, but you're getting feedback during development.


Ah I didn't know that. I plan on making it commercial. This level has all the gameplay I ideas I have. Is more of a test field for everything. I plan to have it done by the end of July ;)

Working on getting some art done that is still missing and some new levels as well.

Thanks for the feedback ;)
nhubi
Liberté, égalité, fraternité
11099
Ok so this version we have here is the final one until it goes commercial then? You're not intending to add any more content in this iteration? I was just intending to supply some feedback via the page but if this the final 'free' version I may flesh it out and put it up as review instead.

Also given the size of this game you could easily host it here on RMN.
author=nhubi
Ok so this version we have here is the final one until it goes commercial then? You're not intending to add any more content in this iteration? I was just intending to supply some feedback via the page but if this the final 'free' version I may flesh it out and put it up as review instead.

Also given the size of this game you could easily host it here on RMN.


Probably, yeah. I might make another demo with some art updates when they come along.
crashed at the start of chapter 1.
Pages: 1