When I was a kid there was this game for Gameboy that I absolutely loved called Bubble Ghost. It was short, you could complete it in about 15 minutes but it was great fun so when I started making games I decided that I wanted to make a sequel to it.
The story is short and ridiculous. Being a ghost is kind of boring - not being able to touch anything gets dull fast, so our ghost sets up an obstacle course (how he can't touch anything?) and sets himself the objective of blowing bubbles through the course....I said the story was ridiculous.
The game has quite a bland color to it because I kept certain things the same color as the gameboy original
The story is short and ridiculous. Being a ghost is kind of boring - not being able to touch anything gets dull fast, so our ghost sets up an obstacle course (how he can't touch anything?) and sets himself the objective of blowing bubbles through the course....I said the story was ridiculous.
The game has quite a bland color to it because I kept certain things the same color as the gameboy original
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