Shortly after Aria's 18th birthday she decides to return to a research facility known only as "The Sanctuary" that she stayed at for a small portion of her life. While there she was together with her sister Ira, however since her release she hasn't seen her sister. She returns there to find what happened to her sister in hopes of tracking her down. However when she arrives she finds the Sanctuary to be in rubble, closed off and seemingly abandoned by its staff. Unsure of what happened and assuming she is alone, Aria enters the building regardless in hopes to find some clues to the truth about her sister's whereabouts, regardless of the red flags she senses.
Game Features
Sanity vs Knowledge: Pick and choose what Aria should learn, balance the scales, different interactions have effects on both Aria's sanity and her level of Knowledge, keeping a balance between the both is key to your ending. Remember Aria is only 18, how much stress do you think it will take before she snaps?
Multiple Endings: Based on your Sanity and Knowledge Meters, there are a total of 5 different endings (1 Good, 1 Canon, 3 Bad), the canon ending is the true ending to the game, and as to not spoil it, I will not be revealing the nature of the ending, just know that it is how Aria's story is supposed to come to a close.
No Combat: Enemies are just that enemies. They can harm you and leave you for dead, or they can end it right there and they are not to be messed with. Sadly Aria is just an 18 year old girl, with no formal combat training, though she can be resourceful at times, hiding is how you'll have to deal with the Sanctuary's monsters.
Various Puzzles: There are many things that must be solved apart from the main mystery, how will you navigate the halls?
Environmental, Monster, and Mental Enemies: There are three things that will cause harm to Aria throughout the game, the first being the environmental enemies, The Sanctuary is a decaying building, be careful of where and how you tread as the building falls apart around you. The second type of enemy within the game are the monsters, every place has their own demons, and these things are the Sanctuary's. Lastly mental enemies, Aria is an 18 year old, full of questions and sometimes the answers are more harmful to the mind then the questions taunting you on a daily basis.
Dark Themes:Loss, Grief, Mental Illness, Insanity are a few of the themes present within the game, along with many more.
Immersing Story Line: Aria is an 18 year old girl who will be experiencing the trauma that The Sanctuary has in store for all who have walked it's halls. Will you leave Aria in ignorant bliss, or will you search the halls for every hint and clue in search for the truth, regardless of the cost?
Game Features
Sanity vs Knowledge: Pick and choose what Aria should learn, balance the scales, different interactions have effects on both Aria's sanity and her level of Knowledge, keeping a balance between the both is key to your ending. Remember Aria is only 18, how much stress do you think it will take before she snaps?
Multiple Endings: Based on your Sanity and Knowledge Meters, there are a total of 5 different endings (1 Good, 1 Canon, 3 Bad), the canon ending is the true ending to the game, and as to not spoil it, I will not be revealing the nature of the ending, just know that it is how Aria's story is supposed to come to a close.
No Combat: Enemies are just that enemies. They can harm you and leave you for dead, or they can end it right there and they are not to be messed with. Sadly Aria is just an 18 year old girl, with no formal combat training, though she can be resourceful at times, hiding is how you'll have to deal with the Sanctuary's monsters.
Various Puzzles: There are many things that must be solved apart from the main mystery, how will you navigate the halls?
Environmental, Monster, and Mental Enemies: There are three things that will cause harm to Aria throughout the game, the first being the environmental enemies, The Sanctuary is a decaying building, be careful of where and how you tread as the building falls apart around you. The second type of enemy within the game are the monsters, every place has their own demons, and these things are the Sanctuary's. Lastly mental enemies, Aria is an 18 year old, full of questions and sometimes the answers are more harmful to the mind then the questions taunting you on a daily basis.
Dark Themes:Loss, Grief, Mental Illness, Insanity are a few of the themes present within the game, along with many more.
Immersing Story Line: Aria is an 18 year old girl who will be experiencing the trauma that The Sanctuary has in store for all who have walked it's halls. Will you leave Aria in ignorant bliss, or will you search the halls for every hint and clue in search for the truth, regardless of the cost?
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ClareyMarie
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- ClareyMarie
RPG Maker MV
- Adventure RPG
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- 09/27/2016 11:26 PM
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