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Balance Patch v2018.11.06

Patch Download Here!
Some balance changes added according to Countyoungblood 's feedback on RMWeb!

Balance Changes:
> Solar strike = Always hit
> Boomerang = Always hit. Cooldown increased to 3. Stun duration reduced to 1
> Sigil of Wyvern = evasion now works on magic too
> Remove passive counter from the troll. Now placed on enrage boost instead
> Enrage boost remove chance by damage increased from 20% to 40%
> Add passive 15% magic reflection chance for lunar
> Boosted Lunar magic defense
> Slightly boost exp gain from shamans
> Added random item gain from pit demon scripted encounter
> Reduced shaman Magic Defense. But raise Arcane resist to 10%
> Reduced priest Magic Defense. But raise Arcane resist to 25%

(You can now use fireball on them)
> Pit Demon scripter encounter rewards will be some random item gains.
> Reduced chance of shamans to use dangerous skills
> Chance shamans to cast shield now only at <40% HP. Changed from <75% HP
> Stun was removed from troll's counterattack in easy/normal mode


System Changes:
> Quick save/load now use last used slot instead of slot 1
> Reworked the description of these following skills
- Flame Cloak
- Magic Barrier
- Marking Shot
> Spike warning. An exclamation mark will pop up at 3 tiles range within the spike, you might not feel cheated. Will not work on hard mode difficulty.

> Minor dialogue changes at the ending to connect with the sequel (probably a kinda important one).