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Dinner Run © 2014 Kodots Games

So, what's this ruddy game?

Do you ever have the dream of playing a game, mindlessly repetitive but ridiculously fun? Well it's here! Dinner Run, originally a mini game from our other project is here as a FREE, stand alone game!!!

You are a sheep, running away from mean farmers to avoid your unfortunate fate. So what are you waiting for? Download the game and play.You can also set high scores and earn medals for your achievements!

Features

  • Completely Free, and more and more update will come later!(probably)

  • Compete for Hi-Score, gain medals etc

  • Mindlessly (Which is true) Fun (Which maybe not :P)


Try the game out today! :3

Latest Blog

Fixed the broken download link!

Terribly sorry for the broken download link before!
A new download link has been added!

Please, enjoy!
  • Completed
  • SomaelCK
  • HaruAkira (Artist)
  • RPG Maker VX Ace
  • Action
  • 05/28/2014 04:49 PM
  • 06/30/2015 09:38 PM
  • 01/25/2014
  • 14669
  • 2
  • 85

Tags

Posts

Pages: 1
I would like to play this, but the download isn't working.

It doesn't seem like a huge file, so maybe upload it to rmn?

Thank you in advance
uptobox apparently isn't available in my country
Oh! I will fix it right away!

Edit: Fixed!
That was quick! Thanks!
author=Cartylove
This game has cute pictures


Thanks :D
CashmereCat
Self-proclaimed Puzzle Snob
11638
Hey, just played this. It's a nicely coded little minigame with quite cute art, but it's a little bit same-ish, and there isn't much that's added beyond the simple dodging in terms of gameplay. What would be better than different distances in terms of "modes" would be different "speeds" that you could go at, because I think people would be way more challenged if it was faster. Also if there were different guys that perhaps showed up and walked across the screen, and you had power to move vertically, even for 3 rows, it could have provided a lot more dynamic gameplay than it currently has. If there was a need to use "SPACE" to jump over certain obstacles, that would provide interest. Obstacles moving horizontally as well. Perhaps instead of a straight line road, to have various dips and turns that you must turn around. In essence, it's a simple concept but perhaps too simple to merit more than one playthrough for me.

Anyway, cute little game, could use some work but it wasn't a complete waste of time.
author=CashmereCat
Hey, just played this. It's a nicely coded little minigame with quite cute art, but it's a little bit same-ish, and there isn't much that's added beyond the simple dodging in terms of gameplay. What would be better than different distances in terms of "modes" would be different "speeds" that you could go at, because I think people would be way more challenged if it was faster. Also if there were different guys that perhaps showed up and walked across the screen, and you had power to move vertically, even for 3 rows, it could have provided a lot more dynamic gameplay than it currently has. If there was a need to use "SPACE" to jump over certain obstacles, that would provide interest. Obstacles moving horizontally as well. Perhaps instead of a straight line road, to have various dips and turns that you must turn around. In essence, it's a simple concept but perhaps too simple to merit more than one playthrough for me.

Anyway, cute little game, could use some work but it wasn't a complete waste of time.


It's true! This game is still very simple and plain. This game was a mini-game in one of our game (Protagonist playing Arcade). We just take it out and made a stand-alone version. There is a lot of room for improvement (thinking about adding more content, like story-mode later). :)

Thanks for the feedback :D
Ridiculously cute, but you were honest enough with saying it is equally stupid^^

Also, there's a typo right where you enter your name - maximun instead of maximum
Pages: 1