• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Two Adventurers, One Story

Where do I begin? First off you get a choice of two major characters, Nail and Elleria.

Now I saw the very beginning of this game's development and even then it was clear that each of the main characters loathed the other for reasons first unknown to the player. Nail is a tough fleet footed dual sword wielding nomad while Elleria is a very powerful sorceress who uses both a magically imbued blade as well as spells.
Each has a special over world ability like climbing or levitating respectively which adds greatly to their utility and reflects their skills.

There is no mana or mp. The system here is something I haven't seen before. You start off knowing all your skills, but you have a resource called energy. Energy is only gauged by level or secret items that improve it +5 at a time. It always regenerates even out of battle, and you can use any skill you wish if you have enough. While this may sound over powered at first you have a great deal of difficulty managing it in battle. You also have aliments which prevent it increasing. Though you have all your skills to start the higher end ones are too expensive to cast until a certain level, even with multiple item boosts.

It's a strange balance and takes some getting use too. You can abuse healing spells out of battle very easily.

Each side gets thier own unique party, and story-line separated by chapters. The two groups meet regularly to shun one another. The exchanges and taunts are memorable and hilarious. The best part of all is the dialog sounds natural.

Here is the deal though: Only Elleria gets the real story. This isn't a bad thing, but I highly recommend you play Elleria's story first.

Nail is an unfortunate chosen hero who was deemed worthy by the angels to act on their behalf, and has ties to the angelic world only through his guardian angel.

Angels are forbidden from interfering with human affairs, so Nail is their errand boy. Elleria is something much more. Not only is she a blood descendant of angels, she also has a great deal more of insight into the story and what happened to bring about the antagonist. She's real, and compassionate to her party members; all of which are non human.

Nail's story is more of a desperate hero trying to understand what is happening in the world. He's given the task of stopping Elleria from her cult activity in a near by temple where she believes she can summon a being of great power.
When they meet for the first time in game it's a straight forward battler, in which even if Elleria wins on her end she still looses. Elleria! I worked really hard to beat 1 vs 2 battle. Nail's real strength of character comes when he explains how he escaped from slavers that kidnapped him and learned to survive.

Surprised and dumbstruck the two gasp in horror after just being at each other's necks when the being turns on Elleria and knocks her into another part of the temple. It speeds off leaving Nail and his paladin babysitter confused about what just happened. Now Nail must join the order of Atonement's cause to rid the world of said being's interference before it destroys the timeline to return to where it was originally banished from.

Yes that is very confusing, but it is explained in depth and with reason slowly enough that it becomes plausible. Fiction is the controlled
release of information, and this story does it right.

I don't mention names or race with party members because I do not wish to spoil the entirety of the story. And this is a huge part of the game where you genuinely experience a great deal of the character's interaction with each other. You get a hulking brute, a mage, an assassin like, and a hybrid caster for each story. Though the classes play initially the same their skills differ to a degree to make them unique.

While your monstrous companion for Elleria and your big brother champion for Nail may both have an instant taunt their skills vary changing the play style and attacks possible.

Strangely the angels are quite lax in their duties. They won't harm each other, they won't harm the antagonist, but they sure do love to talk to people they can't normally interact with for the same exact laws they claim to uphold. Also their architecture leaves me with a lot of questions. They have bridges, but open sky connecting the bridges to land masses in the heavens. That's a lot of wasted stone guys.

Is it worth playing both stories? Yes. You will see a variety of mechanics repeated, but the boss battles after the 3rd chapter differ largely enough that it provides a great deal of incentive to try and collect all the weaponry and items which vastly improve your skills.

The story and characters are wonderful, and you get a great deal from the game that lets you play two paths.

One bad note, the ultimate item for Elleria sounds like a character from Jersey Shore. Certain maps will also become frustrating as puzzles and gimmicks loop around with trigger able events on the same time with never ending random encounters. Portraits do not have emotions sadly. They are pre-generated like the high fantasy sprites and each character only has one. Item collecting can be
hazardous as backtracking in the game till the end becomes horrid.

I hope this forward has done some justice for the game. It's a definite experience to have something with this level of story, pleasant game play, and challenging boss fights.

Posts

Pages: 1
Oh wow, many thanks for your review, man. It's really great to see you enjoyed the story and the characters for the most part. You mention a lot of good points and I'll take them all on board.

I think the idea of me having two separate stories within the same game was crazy and experimental from the very start, since there was a high risk of one not being as good as another, and also a possibility that some players might only play through one of them and hence miss some key parts of the story. But still, I'm glad I did it, and hopefully this dual narrative gave the overall story some flare.

Thanks man. I appreciate the support. :)
Good day to all!

I came in for fear of spoilers ever, and it withdrew a little game shine, even before playing it.

Yet I confess I was rather the narrative here found only left me even more curious and with the certainty that I will have to go through the adventure twice, once with each character.

But since the proposal of my friend developer was bold, and just so splendid, I dare also playing with the two characters at the same time, one on each recording, which I'm sure will make me much more easily understand the entire weft in each view, without a long period of time do discontinue details within my mind.

Congratulations on the review.

Renovated hugs!
Pages: 1