S T O R Y L I N E
Following the decisive battle of Wild Wings: First Flight, Shade and his party finally arrive at Hibernaculum, the Silverwing colony's designated winter roost. Taking a much-needed break, Shade knows he cannot rest for long, for he feels that his missing father is still out there, and very much alive.
Halfway through hibernation, Shade takes it upon himself to go on another journey to find his father. His allies are not far behind, and he takes comfort in their presence.
During Shade's longing search, he encounters obstacles and trials bigger than he could ever imagine. Goth clings on to life and is conducting more schemes to acquire the Silverwing colony's precious Tetsu Ring, an heirloom that contains the power of a Goddess. As if Goth wasn't bad enough, the Owl and southern Canin civilizations are creating an alliance to destroy Shade for his attack on the Xenos.
Shade's simple journey to find his father has just become a whole lot more complex. He will need to gather all of his strength and courage to best all the hurdles that he comes across as he continues his search; however, Goth is back with even more deadly powers at hand, aided by his demon god, Cama Zotz. Will Shade be able to put an end to his madness once again? Just how much power does the Tetsu Ring really possess?
In Wild Wings 2, you will get to see familiar faces, familiar places, and a whole new look on the adventures of Shade Silverwing. Prepare to witness the true power of both sides.
A B O U T
Wild Wings 2 is the direct sequel to Wild Wings: First Flight. It started in 2007 and encountered development hell since then; but now it's back, and will be under better and more consistent development!
This game is a pure product of love inspired from the brilliance of Kenneth Oppel's bat books. A large chunk of the content in this game was made by me. The bats have a stylistic, anthropomorphized look in order to remain consistent to the previous game.
As opposed to the first game, Wild Wings 2 features a bit of a darker and more mature side and will be released in episodes.
P R O G R E S S
Part 1: Out of Hibernation 100% Complete
Part 2: The Shade of Doubt 100% Complete
Part 3: Rising Son 0% Complete
TOTAL PERCENTAGE COMPLETION: 67%
T O - D O
Redo bat designs! - IN-WORK
Apply re-designs to UI graphics!
Modify battle charsets to include wings!
Change message boxes to optimize as much space as possible and highlight names!
Reunified - Chapter 11 70% Complete
Ruin of Dark Energy - Chapter 12 0% Complete
Ground Zero - Chapter 13 0% Complete
Epilogue 0% Complete
T H A N K S F O R V I S I T I N G
If you like what you see, please subscribe to my project! There will be more content added to the page in due time.
And if you haven't already, please try out the first game in the series. It isn't completely necessary to enjoy Wild Wings 2, but the game does reference things from the previous game, so it's best to familiarize yourself.
http://rpgmaker.net/games/6114/
Following the decisive battle of Wild Wings: First Flight, Shade and his party finally arrive at Hibernaculum, the Silverwing colony's designated winter roost. Taking a much-needed break, Shade knows he cannot rest for long, for he feels that his missing father is still out there, and very much alive.
Halfway through hibernation, Shade takes it upon himself to go on another journey to find his father. His allies are not far behind, and he takes comfort in their presence.
During Shade's longing search, he encounters obstacles and trials bigger than he could ever imagine. Goth clings on to life and is conducting more schemes to acquire the Silverwing colony's precious Tetsu Ring, an heirloom that contains the power of a Goddess. As if Goth wasn't bad enough, the Owl and southern Canin civilizations are creating an alliance to destroy Shade for his attack on the Xenos.
Shade's simple journey to find his father has just become a whole lot more complex. He will need to gather all of his strength and courage to best all the hurdles that he comes across as he continues his search; however, Goth is back with even more deadly powers at hand, aided by his demon god, Cama Zotz. Will Shade be able to put an end to his madness once again? Just how much power does the Tetsu Ring really possess?
In Wild Wings 2, you will get to see familiar faces, familiar places, and a whole new look on the adventures of Shade Silverwing. Prepare to witness the true power of both sides.
A B O U T
Wild Wings 2 is the direct sequel to Wild Wings: First Flight. It started in 2007 and encountered development hell since then; but now it's back, and will be under better and more consistent development!
This game is a pure product of love inspired from the brilliance of Kenneth Oppel's bat books. A large chunk of the content in this game was made by me. The bats have a stylistic, anthropomorphized look in order to remain consistent to the previous game.
As opposed to the first game, Wild Wings 2 features a bit of a darker and more mature side and will be released in episodes.
P R O G R E S S
Part 1: Out of Hibernation 100% Complete
Part 2: The Shade of Doubt 100% Complete
Part 3: Rising Son 0% Complete
TOTAL PERCENTAGE COMPLETION: 67%
T O - D O
Redo bat designs! - IN-WORK
Apply re-designs to UI graphics!
Modify battle charsets to include wings!
Change message boxes to optimize as much space as possible and highlight names!
Reunified - Chapter 11 70% Complete
Ruin of Dark Energy - Chapter 12 0% Complete
Ground Zero - Chapter 13 0% Complete
Epilogue 0% Complete
T H A N K S F O R V I S I T I N G
If you like what you see, please subscribe to my project! There will be more content added to the page in due time.
And if you haven't already, please try out the first game in the series. It isn't completely necessary to enjoy Wild Wings 2, but the game does reference things from the previous game, so it's best to familiarize yourself.
http://rpgmaker.net/games/6114/
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