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Sunken Spire is being made for the Indie Game Maker Contest 2014.
It belongs to the Arum universe and shares characters with Dead Moon Night, The Grumpy Knight and In Search of Immortality.
The events of the game happen chronologically after In Search of Immortality.

CONTROL NOTES:
Somethign that slipped past us over the controls:
During Battle, press the L/R buttons (Q and W in keyboard default) to access the Combat Log and Escape respectively.


(This is filler characters so I can pass the machine limit for topic acceptance. To the profile accepters: the text is already in the images and I'd like to remove it).

Latest Blog

Sunken Spire Patch Released


This patch fixes up all of the little bugs (and big bugs) that have been reported to us over the last little while. We also played a bit with rebalancing and encounter rates, based on your feedback!

A huuuuge thank you to all the kind words we've received so far about the game! It's been very encouraging, especially with all the bugs you had to slog through, to see people not only dedicating time to this game, but LOTS of time. <3

Your save files should be transferable between versions of the game, so don't hesitate to redownload and play on the patch version. (if you want to beat the optional bosses, I actually encourage you to redownload)

If you've enjoyed our game, don't forget to drop us a vote!

Thanks again!

Tags

Posts

I just finished the game, and I fucking LOVED it. I really enjoyed the story, as well as the mechanics (the ooze especially was super cool...i named mine glomp)
There's not going to be a direct sequel. Though the main characters will appear again. Glad you enjoyed the game on the whole and sorry but visible encounters is usually a headache so it's not likely to happen. Anyway thanks again and back to work I go.
I hope there is going to be a sequel! I liked the maps because they were very detailed and beautiful and the music was nice. I was glad the see some old and NEW characters. The slime, I really can't remember his real name but I called him Bloo was so cute and one of the stronger and useful characters. I was glad to see Elsa and Alma and Ezekiel the flirt! Edgar seems an interesting vampire and I really want to see him in your future projects. The dialogue was great as always and the battle system was fun. One thing I disliked were the encounters and I pray that the next games will have visible monsters. Keep up the great work and please continue making such wonderful projects set in the Arum World!
Half the problem with that puzzle is the fact you can't see it all at the same time. Even we struggle with it, so it is definitely high on the revision list (that entire floor is).
No problem, hope you enjoy the rest of the game!
*facepalm* So it was like that? I feel so dumb O_o I had spent half an hour trying to get there... Thanks for the help! :D
I need help. I'm stuck in one of the ice floors. The one with the big ice room and many rocks and I have no ideea how can I get to the next floor because I keep slipping in the wrong direction...
Each of the skeleton had a clue about it:
1)The song we wrote together is seven segments long, and all of us but one play twice.
2) See that guy right over there? He doesn't know it, but I'm always following right after him. (about 1)
3) I honestly don't care what happens in the middle of the song! I just know that
I start us off, and when I play again,
it's time to stop.
4) I have the most important part in the entire song! Right in the middle!! Loud and proud!


Hopefully you won't need it but just in case:
3124123
hi everybody,
i'm suck in F4 - Undeaed sector, with the musical puzzle. do you have clues, please?


thanks a lot;)


Thank you, I just made every playable character have their own class programming wise. It was much easier that way for me to organise the data.

Elsa wasn't integral to the plot (especially compared to her outing in the grumpy knight where she was the main character in a very focused game) but given the size of the cast we've grown in our Arum games and that we were introducing more characters we felt it best to include another familiar face.

Alma had more party dynamics to work with in Immortality, including Ezekiel who at the time she didn't trust and Pudding who even now remains largely an enigma.

Glad you enjoyed the game nevertheless.
Really impressive work again. It's especially interesting that Fomar was able to synthesize the mechanics from Grumpy Knight, In Search of Immortality, AND add new mechanics for Ooze... then take these different systems and make them work together, while keeping every character separate. It's simple but complicated at the same time in the best way. I didn't enjoy the dungeon crawl element as much, but I liked the town a lot and the writing was lots of fun, though I got a sense that Alma and (especially) Elsa just didn't have as much personality this time, like they were still the same characters but had become simpler and less distinct somehow. I especially like that this game had some downtime, as the last few stuck to setting the whole thing in one dungeon and it made them seem a little less fun. But yeah as usual thanks for the great work.
This game is freaking awesome.
author=maitrelatex1
then, no patch, only a new version;)?

by the way, is there a walkthrough?

thanks a lot;)
author=maitrelatex1
then, no patch, only a new version;)?

by the way, is there a walkthrough?

thanks a lot;)

Ah, yes sorry. You have to download the new version. You can just move your save files into the new game file though and they will work fine. So you will not lose your progress.

We don't have a walkthrough up anywhere, but if you're stuck, I'm sure any one of us would gladly help. :) ((If you post the question here though, remember to be subtle about spoilers ;D ))
then, no patch, only a new version;)?

by the way, is there a walkthrough?

thanks a lot;)
author=maitrelatex1
hi, where can we download the patch?

Thanks


The 'Download Now' button at the top is the newest version. :)
hi, where can we download the patch?

Thanks
Thanks, glad you enjoyed it. I quite like making all the characters have entirely different systems. This game is actually the latest in an on going series of games me and Indrah have made set in the shared RM universe. It's unlikely that Alma, Elsa or Ezekiel will feature as playable character for a while now given that the three of them are the only characters who have been playable twice.

On the bug, research only unlocks developments it doesn't give you anything by itself.
I am quite sure that this is one of the best rpg games I have played lately. It COULD be longer, but still I enjoyed it very much. Combat system and character development are really sophisticated, I like when all the playable characters have completely different development style. Battles were decent, sometimes a bit tricky, but never annoying, after a bit of thinking all was done. I loved the character personalities too, especially Elsa and Slime and overall I think that writing was pretty good. I hope there is going to be sequel too, it would nicely suit to the opened ending. Some games just have kind of atmosphere and this is one of them.

PS: There is odd bug (if I didn't miss anything), When I researched Dragon form and skills with Alma, nothing happened after. I had to find object to activate it. Research was useless to the three advanced forms.
Very nice game. And way funnier than In Search of Immortality (well, except the notes. but that was intentional).

The last battles dragged a little bit, since relying on luck is not my best ability, but really nice play.

Edit: Review will be up soon.