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T for Teen turned E for Everone

  • todpole
  • 12/19/2020 01:21 PM
  • 601 views
Had this on my laptop for a few years now but never got around to playing it til now. Guess it was on my backlog. Now that I played it, is it good?

Story:


Alma and Elsa are sent to explore a top secret laboratory to find what it was used for and during the mission, a tower appears out of nowhere so they decide to investigate to see whats up.

Simple story with simple characters. I won’t talk much about the story since I honestly don’t have much to say. I will say that there is a change of tone early one which caught me off guard in a good way. Like you think this is a dark, gothic spy story of political intrigue with the whole snooping around a lab and undead and vampires and one area looking like it’s made of flesh. But then you finish it and meet a surprise third character who drives the rest of the plot and you find out you been playing a light-hearted adventure.

Presentation:

Standard RPG Maker look with a few custom sprites for important character. What got me interested in this game in the first place was that MakioKuta who did the character portraits for WAUTAH also did them for this game and they are good too.

Gameplay

Usual RPG gameplay here. You got a town, an opening dungeon, the main dungeon divided into sections, some sidequests like find a hostage on each floor of the main dungeon, an option hard area, that sort of thing.

If there’s anything unique about the game, is that each character has a special skill system. Alma can research a golem that can level up with her as well as other goodies. Elsa can get runes in battle by using skills on battle and use them to by more skills and some items. And the third character has different classes that they can level up by eating stuff.

I don’t know if this was because I did the side quests or explored the hard dungeon for a bit but the main game got pretty easy after a while. My golem was always healing and buffing me and I was handling most opponents very well. Even the final and super optional bosses were pushovers. But then at the end, you have to do a boss rush with a brand new character all by themselves and you’ll likely get crush to the point of rage quitting. I did beat them by grind for a bit but it was kind of immersion breaking with what was happening at the time.

Verdict:


Short and sweet. Pretty enjoyable for the most part.

7/10

Posts

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Thanks so much for playing and for taking the time to write a review!! I'm glad you enjoyed the art here and over in WAUTAH and that you had a good time with this game. It was certainly an experience to take this much content and ram it into a month of game development, but we had fun!
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