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A Release Is Imminent

Wow. It's been about four thousand years since I posted a word game-wise on this website. Not since the days of yore, spoken of on the winds of prophecy.

I suppose that can change.

Anywho, as it turns out, I've still been working on SEP all this time, and now, it's finally got a locked in release date for Steam and Itch.io. Whose pages I will link here.

https://store.steampowered.com/app/938100/Sacred_Earth__Promise/
https://miragev.itch.io/sacred-earth-promise

That date is October 24th.

I will leave the original 2014 contest build up for posterity, but I will also be adding a demo of the current version of the game in the next few days, as soon as I can hunker down and chop the game down to a demo size.

It's been a surprisingly, unintentionally long road. And the scope of this game, originally meant to be a prototyping of the SE system from the original 2k3 version, blew up frankly. But it's done now. Just a few more little things to add in and adjust, and then this thing can go out the door.

I know that at this point in the RM community, I am Literally Who, so I won't say thank you for following me or anything silly like that. But if you happen to read this and find yourself interested, then you have my appreciation just as well.

Till later, then.

Posts

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I think I remember seeing some progress shots on Twitter a while back - honestly, kind of crazy to note how far it’s come from the 2k3 days / the prototype version.

Also, if you made the visuals for this yourself, that’s even more impressive. Kudos on your work ethic for seeing it through to completion!

Hoping this gets some attention after the Steam release.
author=SkiesFortress
I know that at this point in the RM community, I am Literally Who, so I won't say thank you for following me or anything silly like that. But if you happen to read this and find yourself interested, then you have my appreciation just as well.


I still remember you, I think there's a bit of a permanence of visibility when it comes to being around for a long time.
author=Blind
I think I remember seeing some progress shots on Twitter a while back - honestly, kind of crazy to note how far it’s come from the 2k3 days / the prototype version.

Also, if you made the visuals for this yourself, that’s even more impressive. Kudos on your work ethic for seeing it through to completion!

Hoping this gets some attention after the Steam release.


Yeah, it's been a long time. I kind of miss the simple 2k3 days sometimes to be honest. But well, that was then.

As for the visuals, I made the bulk of the tiles and battle sprites, with contributions from Ocean and another hired hand. Art was done by others.

Thank you. I just want people to play it and have fun, really. The price tag is mostly a necessity of the work put into it.

author=Darken
author=SkiesFortress
I know that at this point in the RM community, I am Literally Who, so I won't say thank you for following me or anything silly like that. But if you happen to read this and find yourself interested, then you have my appreciation just as well.
I still remember you, I think there's a bit of a permanence of visibility when it comes to being around for a long time.


Haha, well that's nice to know. I've not done anything in so, so long, and the community has changed and grown twice over in my absence/silence.

Sometimes, it can be hard to tell.
Well, as someone who was around for SE:B, this already had my interest. But I kinda gotta say, watching that trailer... this kinda seems like a sequel/spinoff to another game I haven't played, especially with that subtitle. What happened in the original Sacred Earth? Do I have to play it first to find out what Garenia is and who the old friend is supposed to be and who the main characters are?

That's the kind of vibe I'm getting. Maybe it's just because I know that SE:M and SE:D and SE:B also exist (and its even older predecessor, SE:Z, which I have never played but remember seeing a video of years back), I dunno. But then again, knowing all of that history also makes me know that there's nothing that comes before it - and yet looking at that Steam page description still gives me the itch that I'm missing something anyway. Could be the lack of character names, perhaps?
author=Traverse
Well, as someone who was around for SE:B, this already had my interest. But I kinda gotta say, watching that trailer... this kinda seems like a sequel/spinoff to another game I haven't played, especially with that subtitle. What happened in the original Sacred Earth? Do I have to play it first to find out what Garenia is and who the old friend is supposed to be and who the main characters are?

That's the kind of vibe I'm getting. Maybe it's just because I know that SE:M and SE:D and SE:B also exist (and its even older predecessor, SE:Z, which I have never played but remember seeing a video of years back), I dunno. But then again, knowing all of that history also makes me know that there's nothing that comes before it - and yet looking at that Steam page description still gives me the itch that I'm missing something anyway. Could be the lack of character names, perhaps?

The game is standalone. The plot explains everything that it needs to explain regarding the main conflict, and you don't need to play other games to get it. You might be familiar with the characters as they appeared in past SE projects, but SEP kind of serves as a plot reboot to the SEB/SEM projects of 2k3.

And SED is the sequel to SEP. The SED demo is an outdated concept at this point as I'm in the middle of rewriting that game's plot outline.
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