• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS


Oneshot is an RPG Maker 2003 Puzzle/Adventure game where you, as the player, must guide a lost child through a strange world, utilizing items, characters, and the environment to progress.

Features:
  • Original soundtrack
  • Custom graphics
  • Unusual gameplay features
  • Permanent consequences


This game was made in a month with a few character designs and music tracks made beforehand. Inspirations include Yume Nikki, Link's Awakening, Hyper Light Drifter, and The Little Prince.

Created by Mathew Velasquez and NightMargin (Casey Gu).

Latest Blog

Posts

author=CyberThunder
i chose to save the world, but lil Niko... ;^; *sobs*
i feel like my computer has been violated o.o how did you do all that... it's pretty cool though, if used correctly that kind of thing could make a pretty creepy horror game.

There is one horror game which sort of takes advantage of this aspect.

It's called "Imscared - A Pixelated Nightmare".
author=CyberThunder
i chose to save the world, but lil Niko... ;^; *sobs*
i feel like my computer has been violated o.o how did you do all that... it's pretty cool though, if used correctly that kind of thing could make a pretty creepy horror game.


I dont know how he did it either but i loved it. I chose to save the world too. I loved how it knew my name too XD
author=CyberThunder
i chose to save the world, but lil Niko... ;^; *sobs*
i feel like my computer has been violated o.o how did you do all that... it's pretty cool though, if used correctly that kind of thing could make a pretty creepy horror game.


I dont know how he did it either but i loved it. I chose to save the world too. I loved how it knew my name too XD
Within the game, turning on the computer in the Niko's room (and after a few dialogues), the game automatically recognizes my username on the computer (in this case "Juanse") but when I go to interact (for example, with the priest robot) omits the last letter (is organized as "Juans"). I don't know if this error it's by my computer or the game programming, What can i do? :s

Here are some pictures: http://i.imgur.com/g57JEnZ.jpg
Corfaisus
Unallocated Skill Points
4458
Oh hey, it's Yume Nikki.......................... AGAIN.

Who gives a shit? Anyone, anyone could make a game like this in literally a day. There's never any draw because it's all about some crazy, empty "experience" that you're expected to appreciate for all it's meaningless "genius". News flash: we've seen this a million times already by people with absolutely no story-telling ability. You don't need to do it again.
Link_2112
Can I bludge a ciggy?
6621
Nobody cares what you think, dude. Obviously some people like this game and games like this. Not sure why you felt the need to post that. In fact...
kentona
▲▲▼▼◄►◄►(B) (A)
19528
I couldn't make a game like this is a day.
I'd guess it takes about thirty days to make a game like this, if you really push it.
Corfaisus
Unallocated Skill Points
4458
But I did play it. I also played Yume Nikki and thought it was a boatload of ass.

author=Nightmargin
what the fuck is yume nikki

It's what this game and all other games like it were inspired by. It was a game composed entirely of massive, empty maps that contain powers like turning your head into a lamppost that, upon getting all of them, you give them away, wake up, and swan dive off your balcony. The end.

Lesson learned: real life sucks, dreams are better.

The whole thing can be summed up almost word-for-word from this game's description.

Yume Nikki is an RPG Maker 2003 Puzzle/Adventure game where you, as the player, must guide a lost child through a strange world, utilizing items, characters, and the environment to progress.



But there's actually less to care about.

I didn't even have to go fishing for that screenshot; that's from fucking Wikipedia.

EDIT: Nightmargin, your avatar is literally just Cave Story, just with (hurr hurr) less effort.


Credit to Gabrielwoj for being able to press PrntScrn

DBL EDIT:
author=Nightmargin
what the fuck is

Sorry, did I just shit on your life?

Also, Jesus, mathew, you could at least give credit to Nightmargin for doing your art and music for you by making him an official co-developer of your game. Give him some of that makerscore love; he could use it.
author=Corfaisus
Oh hey, it's Yume Nikki.......................... AGAIN.

Who gives a shit? Anyone, anyone could make a game like this in literally a day. There's never any draw because it's all about some crazy, empty "experience" that you're expected to appreciate for all it's meaningless "genius". News flash: we've seen this a million times already by people with absolutely no story-telling ability. You don't need to do it again.


what the fuck is yume nikki
author=Corfaisus
author=Nightmargin
what the fuck is yume nikki


It's what this game and all other games like it were inspired by. It was a game composed entirely of massive, empty maps that contain powers like turning your head into a lamppost that, upon getting all of them, you give them away, wake up, and swan dive off your balcony. The end.

Lesson learned: real life sucks, dreams are better.

The whole thing can be summed up almost word-for-word from this game's description.

Yume Nikki is an RPG Maker 2003 Puzzle/Adventure game where you, as the player, must guide a lost child through a strange world, utilizing items, characters, and the environment to progress.




But there's actually less to care about.

I didn't even have to go fishing for that screenshot. That's from fucking Wikipedia.


what the fuck is wikipedia
author=Corfaisus
Your avatar is literally just Cave Story, just with (hurr hurr) less effort.



what the fuck is Cave Story
author=Corfaisus
DBL EDIT:
author=Nightmargin
what the fuck is


Sorry, did I just shit on your life?


Yes you did, I am forever in defeat. Oh, whatever shall I do?
Liberty
Am I doing this right?
19907
Corfaisus, there's no need to be an ass. So you don't like games like this? Then move on. You had a say (all over the place, we get it, you don't like the game).

Honestly, it's not like there are a ton of other games (FF5, FF6 for example) that use the diagonal staircase effect. Or fangame of an indie game - Home for example (OFF fangame). So, you know, stop being a dick about it.

Frankly, I also played both and while there are some themes that are alike, it's not like Yume Nikki at all. Just like a lot of Earthbound-looking games aren't Earthbound.
Corfaisus
Unallocated Skill Points
4458
Actually, FF5 didn't have diagonal stairs.
why have you forsaken me, mother
all I ever wanted was your love
Liberty
Am I doing this right?
19907
Huh. Could have sworn it did when you went to get the airship. I might be misremembering but hey, Chrono Trigger can take its place. Magus' Castle, running up the stairs doing the ol' Donkey Kong with monsters. Diagonal stairs. It's been used in many games before.