*Fixed bug that made one of the Grabber Rooms impossible to escape
*Fixed bug that made Grave Hound Kill you after appearing 3 times INSTEAD of you seeing it 3 times
*Removed the ally Writing
*Shortened the hall's length from 200 Perches to 100 Perches
*One of the Grabber Room Riddles has a second way to answer
*Fixed glitch that allowed players to move into the wall after reaching the end
*Fixed bug that caused a null event after exiting Grabber Room, which caused the game to glitch badly
Currently working to fix these bugs
*Sprinting after Blue Lady disappears causes the screen to turn black and prevent player's progress
*Blue Lady does not function fully
*Planning new way to reach the "True End"
This update makes the game fully functional! This update was more focused on finishing the mechanics, however, there are other little things:
*New Grabber Room Riddles to figure out!
*Grabber has finally appeared! Watch out now!
*New atmosphere effect!
Also, if you are a YouTuber who does Let's Plays/Reviews/The Like, the only thing you need to do is tell us when you posted the video! You have complete right to record/talk about this game! We will post your video about the game (and perhaps gain a lil publicity in doing it!)
Huzzah! Now is time to list the improvements that this lil' game deserved!
*Added 11 new monsters
*New Screen dynamics
*Phew* I worked hard at improving it, now its time to take a lil break and do... that stuff that schools give ya... (>*n*)> better get on that...
Oh! And please message/comment to me if there are any bugs! There are bound to be a few... So I'll continue adding monsters until I can revamp more parts of the game as I need to figure out a few things with Parallax Backgrounds... Stay tuned and thank you!