Awesome! I just finished the "early access" build and I like what you've added since the last demo I played. The optional marbles reward exploration, the skill building after each main battle lets players choose their own play style and the playhouse, which I feared may have taken away from the experience you were building, stands out as a fun diversion full of familiar characters. Gotta love the little people!
Battles feel more fledged out and balanced now. The game just really FEELS more like an RPG while still maintaining all the emotional impact the original build provided. Very impressed sir. Looking forward to the finished product and may fortune (and gamers) bestow you all the funding you need!