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Pokémon RMN Version is a collaborative Pokémon fan game developed with the Pokémon Essentials script engine for RPG Maker XP. It is the result of a creative event where members of the RMN community and abroad would create, design, and refine their very own Pokémon to feature in the game. Up to twenty-five members had their submissions accepted, and they've all contributed to a roster of 151* Pokémon for players to catch and train!
*There could be more...

The game features a brand new region to explore, exclusive to the RMN-made Pokémon contributed by our members, and with the power of the Pokémon Essentials engine, you'll experience this game in a way that's reminiscent of the handheld games!


Far away from familiar lands in the Pokémon world, lying South of the Inday Region and West of the Moddin Region, there exists the isolated island of Ahremin. The Ahremin region is known for it's rich history, including tales of a monstrous beast who once threatened to devour the world; it contains bizarre landscapes, including the mysterious ruins of a lost civilization and the outright befuddling Ultimate Warp Zone. The most fascinating aspect of Ahremin, however, is its Pokémon species, all of which are found nowhere else in the world.

After recently moving into the region, a curious, ambitious teenager wishes to explore Ahremin to its fullest; discovering, befriending, and training its Pokémon with the hopes of becoming champion of the Ahremin Pokémon League. This teen is the child of the world-famous Pokemon Trainer Andreas, who runs the gym at Misao City. With a reputation to keep up with and a dream to fulfill, the teen accepts the Trainer's License and embarks on a journey that will test his/her endurance.

Will he/she make a mark on this strange new world? Does he/she have what it takes to become the Ahremin region’s champion? This teen is you, in case you haven't figured that out, so what will you decide?

For Pokemon and Game information, visit the Pokémon RMN Version Wiki!

Latest Blog

Progress Report - 12/30/21 - Story, Sprites, and RPG News

Hey everyone, I hope you all had a great holiday week!

To start off this well-overdue update, several more overworld sprites have been completed. At the moment, there are only a small handful of remaining overworld sprites yet to be finished. Let me know how you think they’ve turned out!



The next point I wanted to address has to do with the story. I’ve gone back and forth about how exactly I wanted to handle things, whether to stick with the more traditional Pokemon style, or to go for something far different, or even to meet halfway. Ultimately though, I think I’ve settled on which I wanted to go for, all of them! More specifically, I’m thinking of allowing you to choose one of several campaigns at the start of the game, each one following one of three important characters who cross paths multiple times throughout their journeys.

The first campaign is the most traditional of the three, and will be what the currently existing portion of the game will be reworked into, retaining the usual butting heads with the bad guys, and taking on the gym challenge.

Second is Rosalyn. (As a note, these names here are the names given to these characters when not playing their campaign. When playing as them, you have the option to set their name) Her campaign will follow more of a “Pokemon Ranger” approach, focusing more on events happening in the region, rather than aspiring to take on the league.

And lastly, there’s Zade. His campaign will be from the perspective of the enemy team, at least initially, and will delve into his reasons for joining their cause, and the emotional weight that it has on him.

With all that said, I plan on finishing up the original campaign prior to starting work on the remaining two, so as not to further delay the game.

Lastly, I have some news about the other main project I’ve been working on. I’ve mentioned it a few times before, but in case you hadn’t seen it, it’s a more traditional JRPG that takes place in the same world as Pokemon RMN. It’s been pretty fun actually to think about how many of the ‘mons would function as more traditional RPG enemies as opposed to Pokemon, it opens up a whole new realm of possibilities with specific battle strategies and gimmicks that aren’t feasible in a Pokemon battle. The game takes a lot of inspiration from the Golden Sun series, with a lot of focus on exploration and using magic outside of just battle to solve environmental puzzles. Anyway though, if anyone’s interested in knowing more about it, just let me know. I’ll likely set up a gamepage for the project before too long. It’s still got a while to go before a demo would be ready, but I thought perhaps some of you would be interested in seeing how the Ahremin region and its diverse range of creatures would translate into a more traditional JRPG setting.

As for the next update, it’ll likely revolve around changes to mapping. One of the bigger tasks brought on by moving away from the Pokemon brand has been changing out the project’s tileset with non-Pokemon tiles, and remapping to fit the new tiles. Not the most difficult task, but one that’s taken a long while.

Have a Happy New Year everyone! :)

Posts

iddalai
RPG Maker 2k/2k3 for life, baby!!
2160
author=Seiromem
Where else would they be? What's wrong with the main page?


I just thought the behind the scenes stuff should remain behind the scenes :P
Seiromem
I would have more makerscore If I did things.
5640
It isn't behind the scenes, it's calculations w/Smogon's damage calc based off the stats of the pokemon on the Wiki. None of it is secret, I'm just doing hypotheticals.

I like those.
Ratty524
The 524 is for 524 Stone Crabs
12896
I just fixed a bug that nearly made me give up on trying to implement alternate outfits for trainers. I'm going to post an update about it later on today or tomorrow.
Seiromem
I would have more makerscore If I did things.
5640
Just looked at the new screenshots, and from what I see it's great!
Keep up the good work, but don't go on too fast a pace.
can I make a youtube lets play of this game when it's released?
Seiromem
I would have more makerscore If I did things.
5640
Of course! Make sure to submit it as a media item when you're done.
Seiromem
I would have more makerscore If I did things.
5640
author=Ratty524
I'm going to put my foot down and aim for a release of the first demo by the end of March. I'm sure I can do it... Kind of.


author=Seiromem
Keep up the good work, but don't go on too fast a pace.
Seiromem
I would have more makerscore If I did things.
5640
I guess "too Fast Paced" is subjective.
Tau
RMN sex symbol
3278
Damn, wish I saw this a long time ago so I could've been apart of it :\
iddalai
RPG Maker 2k/2k3 for life, baby!!
2160
author=Tau
Damn, wish I saw this a long time ago so I could've been apart of it :\


PM Ratty, maybe there's still something you can help with! There's a lot of work to be done, so, yeah... :)
Hello!

This is great game, I can't wait to play it!

Still I wonder, is the game's plot going to be like from every pokemon game? Just gym battles and wandering? Or is there going to be much interesting story?
Ratty524
The 524 is for 524 Stone Crabs
12896
author=Shade_Hunter
Hello!

This is great game, I can't wait to play it!

Still I wonder, is the game's plot going to be like from every pokemon game? Just gym battles and wandering? Or is there going to be much interesting story?

A bit of both. One thing I'm doing differently from the plot trends of the official series is that I'm making one of your rivals (the guy who frequently battles you with a starter Pokemon that opposes yours) also one of the main antagonists of the game, as opposed to splitting them into two different people. There is also a bit of a backstory with the Ahremin Region's history that will tie into the main plot of the game, so I'd say it's about par with what the most recent Pokemon games are putting out.
Ratty524
The 524 is for 524 Stone Crabs
12896
Added a fan art page to give the fan works some spotlight.
Seiromem
I would have more makerscore If I did things.
5640
I have successfully been taken over by a tommamer.
Ratty524
The 524 is for 524 Stone Crabs
12896
Tomamer is love, Tomamer is life.


hedgehogs are the most adorable things ever
Ratty524
The 524 is for 524 Stone Crabs
12896
Yes they are.