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Pokémon RMN Version is a collaborative Pokémon fan game developed with the Pokémon Essentials script engine for RPG Maker XP. It is the result of a creative event where members of the RMN community and abroad would create, design, and refine their very own Pokémon to feature in the game. Up to twenty-five members had their submissions accepted, and they've all contributed to a roster of 151* Pokémon for players to catch and train!
*There could be more...

The game features a brand new region to explore, exclusive to the RMN-made Pokémon contributed by our members, and with the power of the Pokémon Essentials engine, you'll experience this game in a way that's reminiscent of the handheld games!


Far away from familiar lands in the Pokémon world, lying South of the Inday Region and West of the Moddin Region, there exists the isolated island of Ahremin. The Ahremin region is known for it's rich history, including tales of a monstrous beast who once threatened to devour the world; it contains bizarre landscapes, including the mysterious ruins of a lost civilization and the outright befuddling Ultimate Warp Zone. The most fascinating aspect of Ahremin, however, is its Pokémon species, all of which are found nowhere else in the world.

After recently moving into the region, a curious, ambitious teenager wishes to explore Ahremin to its fullest; discovering, befriending, and training its Pokémon with the hopes of becoming champion of the Ahremin Pokémon League. This teen is the child of the world-famous Pokemon Trainer Andreas, who runs the gym at Misao City. With a reputation to keep up with and a dream to fulfill, the teen accepts the Trainer's License and embarks on a journey that will test his/her endurance.

Will he/she make a mark on this strange new world? Does he/she have what it takes to become the Ahremin region’s champion? This teen is you, in case you haven't figured that out, so what will you decide?

For Pokemon and Game information, visit the Pokémon RMN Version Wiki!

Latest Blog

Progress Report - 12/30/21 - Story, Sprites, and RPG News

Hey everyone, I hope you all had a great holiday week!

To start off this well-overdue update, several more overworld sprites have been completed. At the moment, there are only a small handful of remaining overworld sprites yet to be finished. Let me know how you think they’ve turned out!



The next point I wanted to address has to do with the story. I’ve gone back and forth about how exactly I wanted to handle things, whether to stick with the more traditional Pokemon style, or to go for something far different, or even to meet halfway. Ultimately though, I think I’ve settled on which I wanted to go for, all of them! More specifically, I’m thinking of allowing you to choose one of several campaigns at the start of the game, each one following one of three important characters who cross paths multiple times throughout their journeys.

The first campaign is the most traditional of the three, and will be what the currently existing portion of the game will be reworked into, retaining the usual butting heads with the bad guys, and taking on the gym challenge.

Second is Rosalyn. (As a note, these names here are the names given to these characters when not playing their campaign. When playing as them, you have the option to set their name) Her campaign will follow more of a “Pokemon Ranger” approach, focusing more on events happening in the region, rather than aspiring to take on the league.

And lastly, there’s Zade. His campaign will be from the perspective of the enemy team, at least initially, and will delve into his reasons for joining their cause, and the emotional weight that it has on him.

With all that said, I plan on finishing up the original campaign prior to starting work on the remaining two, so as not to further delay the game.

Lastly, I have some news about the other main project I’ve been working on. I’ve mentioned it a few times before, but in case you hadn’t seen it, it’s a more traditional JRPG that takes place in the same world as Pokemon RMN. It’s been pretty fun actually to think about how many of the ‘mons would function as more traditional RPG enemies as opposed to Pokemon, it opens up a whole new realm of possibilities with specific battle strategies and gimmicks that aren’t feasible in a Pokemon battle. The game takes a lot of inspiration from the Golden Sun series, with a lot of focus on exploration and using magic outside of just battle to solve environmental puzzles. Anyway though, if anyone’s interested in knowing more about it, just let me know. I’ll likely set up a gamepage for the project before too long. It’s still got a while to go before a demo would be ready, but I thought perhaps some of you would be interested in seeing how the Ahremin region and its diverse range of creatures would translate into a more traditional JRPG setting.

As for the next update, it’ll likely revolve around changes to mapping. One of the bigger tasks brought on by moving away from the Pokemon brand has been changing out the project’s tileset with non-Pokemon tiles, and remapping to fit the new tiles. Not the most difficult task, but one that’s taken a long while.

Have a Happy New Year everyone! :)

Posts

Seiromem
I would have more makerscore If I did things.
6375
If you review it, the title should be "A Wild Addit Appears! It Uses Review!"

possibly.
author=Ratty524
Lol. It's up to you. You can check the blog post I made to see if you want to help out in mapping/animations or whatnot.

It's up to you. It seems like you should include every person to who contributed something. But it's all good.
Blobofgoo
Legs are a burden. Return to snek.
2751
I assume you left me off of the developer section because you I contributed differently and therefore wasn't put on the list. Yes? I don't blame you. It's my fault for contributing awkwardly, but please correct. Thank you.

Really excited to play this.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=Blobofgoo
I assume you left me off of the developer section because you I contributed differently and therefore wasn't put on the list. Yes? I don't blame you. It's my fault for contributing awkwardly, but please correct. Thank you.

Really excited to play this.

Nah, I left you off the list because I'm a klutz. Added.


Anyway, too add more coal to the hype train, here is a sneak peak of the Pokedex cards I've been working for this:

It pretty much shows what battle sprites have been done so far. I'll put this on its own page once at least the front sprites are complete.
Seiromem
I would have more makerscore If I did things.
6375
58% Done with sprites if you're a pessimist. 59% Done with sprites if you're an optimist.

As it stands I'm 10% done with that one map I was supposed to make. Now that the hype train is fully fueled I believe that number shall rise.
CashmereCat
Self-proclaimed Puzzle Snob
11638
Holy what the, those sprites... *gargles at mouth*

How do you? What? How? Who? When? arharhaghahggggggh

(soo good!)
This looks cool! As soon as i get my computer back im playing!
Seiromem
I would have more makerscore If I did things.
6375
So who's the mascot Pokemon for Pokemon RMN Version?
I am 99% confident it is the leaf bird guy.
Ratty524
The 524 is for 524 Stone Crabs
12986
I didn't even have a mascot in mind, though people do seem to like Toribush a lot, despite starter Pokemon not being particularly portrayed as mascots for any game.
then I vote Killerbeat.
author=seiromem
So who's the mascot Pokemon for Pokemon RMN Version?


BASHERP Maybe we should have a poll? :D
Wow!! This looks really good...
NeverSilent
Got any Dexreth amulets?
6299
author=Zeuzio
Maybe we should have a poll? :D


Good idea! Though, that should probably wait until all Pokémon have at least one sprite. Otherwise, the Pokémon that have no graphic yet are clearly in a disadvantageous position.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=matthewac95
I think it should be Tomamer

The mascot of our nightmares.

Perhaps to give more of an organized list as to who I think would have "cute mascot potential" it'd probably be:

  • Chibiwawa
  • Gustling
  • Miceberg (I think it's sprite is cute!)
  • Either or both of the Sespirits
  • Afropup
  • Bologoo?


... I really don't know. xD
author=NeverSilent
Good idea! Though, that should probably wait until all Pokémon have at least one sprite. Otherwise, the Pokémon that have no graphic yet are clearly in a disadvantageous position.

This isn't a bad idea either.
Blobofgoo
Legs are a burden. Return to snek.
2751
Pokemon games have mascots?
Seiromem
I would have more makerscore If I did things.
6375
Yeah, Lugia for Silver. Ho-oh for gold, suicune for crystal, kyrogre , groudon and rayquazza for sapphire ruby and emerald, Palkia, Dialga, Girantina for Pearl, Diamond and platinum.

YOu get the gist of it. So may it ought to be legendaries?