Motivation
This game is an entry for the Fundamental RPGology Contest!
Description
Play as a RPGology student and take the challenges in the little meadow you live in order to become a Bachelor RPGologist!
You will have to master some new ideas about RPG battles including functional damage over time, physics laws involved in battles and multidimensional parameters to unlock skills!
Will you be able to solve the puzzles? OFF COURSE YOU WILL!!! That's why you should check it out now! Go for it and good luck with the Boss Rush!
Special features
Game Data Sheet
Graphics:
RPG Maker 2003 RTP
Treason89
Music and Sounds:
RPG Maker 2003 RTP
La excepcion - Gustavo Cerati
Cha-la head cha-la - Hironobu Kageyama
Game Design:
Treason89
Theories:
Treason89
Special contributors:
Addit
Avee
GreatRed Spirit
karins_soulkeeper
Kentona
Marrend
NeverSilent
RyaReisender
turkeyDawg
General contributors:
All the participants in the forum topic "Consistent Magic Systems" and the poll "Your favourite magic element!".
Disclaimer:
I greatly appreciate feedback, so you are welcome to write, review or whatever. This game is an entry for a contest and is for demostrative purposes. It has no story, dungeons or 80+ hours of sidequests, but I hope you will enjoy playing it as much as I enjoyed developing it.
Contest Update:
The constest is now over and the veredict has already been said. This entry didn't made it to the podium, but all the comments were rich enough to give me advice, good direction, interesting ideas, support. So making this entry was REALLY worthwhile!
I would like to give special thanks here to "post production" contributors, whose ideas will surely be reflected in next games:
Crystalgate
Hasvers
Kylaila
Merlandese
Yellow Magic
Thank you all very much!
This game is an entry for the Fundamental RPGology Contest!
Description
Play as a RPGology student and take the challenges in the little meadow you live in order to become a Bachelor RPGologist!
You will have to master some new ideas about RPG battles including functional damage over time, physics laws involved in battles and multidimensional parameters to unlock skills!
Will you be able to solve the puzzles? OFF COURSE YOU WILL!!! That's why you should check it out now! Go for it and good luck with the Boss Rush!
Special features
- Functional damage over time.
- Optic laws.
- Simple elemental system featuring the most popular magic elements!
- Unique non-elemental skills contributed by RMN community!
- Multidimensional skill unlocking.
Featuring Brian as main character. Featuring G. Cerati in the main theme and other special guests.
Featuring RTP graphics most of the time. Featuring some orginal drawings and improvised animations.
- Boss Rush mode for extra difficulty.
Game Data Sheet
Graphics:
RPG Maker 2003 RTP
Treason89
Music and Sounds:
RPG Maker 2003 RTP
La excepcion - Gustavo Cerati
Cha-la head cha-la - Hironobu Kageyama
Game Design:
Treason89
Theories:
Treason89
Special contributors:
Addit
Avee
GreatRed Spirit
karins_soulkeeper
Kentona
Marrend
NeverSilent
RyaReisender
turkeyDawg
General contributors:
All the participants in the forum topic "Consistent Magic Systems" and the poll "Your favourite magic element!".
Disclaimer:
I greatly appreciate feedback, so you are welcome to write, review or whatever. This game is an entry for a contest and is for demostrative purposes. It has no story, dungeons or 80+ hours of sidequests, but I hope you will enjoy playing it as much as I enjoyed developing it.
Contest Update:
The constest is now over and the veredict has already been said. This entry didn't made it to the podium, but all the comments were rich enough to give me advice, good direction, interesting ideas, support. So making this entry was REALLY worthwhile!
I would like to give special thanks here to "post production" contributors, whose ideas will surely be reflected in next games:
Crystalgate
Hasvers
Kylaila
Merlandese
Yellow Magic
Thank you all very much!
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- Completed
- Treason89
- RPG Tsukuru 2003
- RPG
- 08/09/2014 09:45 PM
- 10/27/2018 07:53 AM
- 08/09/2014
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