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Humorous and Fun

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Pages: 1
Huh. How did I not notice this.

I finally got around to watching this, I got very nervous at the thought of actually watching someone else play through my game.

I made the window a 16:9 ratio since I figured most people have wide monitors these days and it always annoys me how RPG maker games are generally square. The resolution I made it was 640 by 360 so I limited myself somewhat since you cant see much vertically. I had to start making my maps less spread out which I think actually made me a better mapper.

I was aware that people got confused with the climbing and jumping but I didn't realise how confusing it could be until watching this. I'm probably not gonna change it, though. Since I don't really want to keep going back to the first episode when I've got a hell of a lot more of this to get through.

In the second map you weren't meant to be able to jump since David hurt his leg after the big jump. Although you still couldn't jump the ledges after he got it healed since I just decided that I didn't want to have so many jumps all over the place. But I left the very first map with all the jumps since I had grown fond of it.

Yeah, David was lying when he said he didn't have any money since he didn't wanna hand it over to bandits.

I also cringed when you kept using bite in battles, I only put it there to pad out his skills and make it look like the battle system was more complicated than it actually was. I think his default attack does almost double the damage and there is no real point in trying to paralyse those enemies. Although all of the david battles arent really proper battles, I just put them in as a result of me not being able to make fight scenes look how I want them.

I think it's pretty cool that you did a video of my game, so cheers for that.
Pages: 1