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Synopsis
Allan is a young man that, after encountering a mysterious entity called Zu, submitted himself to explore his world, willing to fulfill a personal objective. In this new world formed by memories that seems to be a merging of dreams and nightmares, Allan must find his way by exploring hostile lands and interacting with odd and bizarre beings.

Gameplay Features
Spiritual Evolution
  • A Skill Tree accessible through the main menu, where it is possible to learn 12 different abilities divided on the categories Astral (AP) and Energetic (EP).

Lyre of Lament
  • A tool used to open sealed passageways and interact with the ambient through marks on the floor. To use the Lyre (when available) you must press the S Key. To play it use the Directional and Z keys.

Alchemy
  • A method to obtain items that aren't easily found. On the Alchemy (or crafting) you use special items of the category "Ingredients", which when combined results in more powerful and efficient items. Ingredients are obtained through chests or defeating enemies.


About the Project
Zu is an RPG game with few Puzzle elements, originally developed in 30 days for the event "Make a Game, Win a Game" on the beginning of 2013. This event was inspired by the "RPG Maker VX Ace Lite Cook Off", meaning the game was originally made on RPG Maker VX Ace Lite and following the correspondent limitations.

Latest Blog

About Help, Translation and Thanks

First of all, thank you guys so much for all the support I've been receiving. All your comments, compliments, criticism and media are very appreciated. I'm also very thankful to the RMN staff for the spot on the front page, this means a lot!

About the English Translation
So, the main thing everyone has been talking is about the translation mistakes, and I really apologize for that. It's not a big excuse, but I barely did the translation in 2 nights after almost a year postponing, and the anxiety and lack of time made me publish the game without even sending it to someone else to test first. That was a mistake. I also have to admit that it was a bit hard to translate the text due to the personality and articulation of most characters, something that is a very important part of the experience. Sadly this probably ended up a bit compromised.

I'm not used to ask for help, but this is a case where it is really needed. So I ask:
If someone have the time and interest on revise the game's text and providing me with a better english translation, please let me know!

German Translation
Still talking about translations, I'm adding a download for the German version provided by NoJoker, with all text and images translated. Took me a while to get the things together because I've been busy, but it's finally there. Again, I really appreciate all the dedication, no words to thank you enough!

That's it for now. I'm looking forward to your feedback of any kind, feel free to ask anything in case of doubt.
  • Completed
  • Cronus
  • RPG Maker VX Ace
  • RPG
  • 08/18/2014 02:36 AM
  • 03/05/2018 08:44 PM
  • 03/31/2013
  • 120961
  • 59
  • 2930

Tags

Posts

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Werid I think I glitch in my game after I beat loctust he the game goes straight end no head or nothing?
author=Cronus
ilhousen:Thank you so much for your thoughts. I don't know if you are still stuck or planning to play, but if you want to I can give you some advice on how to proceed.


I've beat the game with shayoko's help, but thanks for the offer.

I am somewhat divided about the ending.

On the one hand, I like the general idea behind the ending and the fact that they parted ways after it.

On the other, the girl doesn't feel like her own character, just a goal to reach. I understand that, given the game's setup and the act that it is relatively short, there isn't much opportunity for elaboration and foreshadowing, but the lack of build up still feels wrong.

Maybe you should consider adding short flashbacks every time the protagonist plays the regret song to advance the plot or something like that.

Also, I think you were going with "some mysteries are left unanswered" with the demon, its promises and goals? I think that part is too vague and could do with some expanding. You don't need to tell the players everything, but I think more hints about the nature of the world would be nice.


All in all, it is an intriguing and well-made game, but I feel it could generally be expanded to deliver on the intrigue it offers.
I just finished the game and I have to say that this was one of the most unique experiences I ever had and it was really fun to play through and the music was simply beautiful and immersive and the map design is great (plus the effects fit in quite well).
All in all this was one of the best story based games i have ever played(ignoring the few typos here and there)and i am glad to have had the pleasure of playing this great game.
Rough start for me, thus far.
No weapons, can't heal and can't escape battles = dead
A game full of mystery and small puzzles. A thriller about the ultimate goal of the hero who travels to a spiritual dimension.With many challenges and battles, Zu initially has a great difficulty at the beginning of the game.However, it gets easier as you increase your level.
The game has a very beautiful and full of sound effects sound effects.The graphics are also very beautiful and can give the idea espiruitual dimension.The end of this story is quite amazing and sad.
It is one of the best games I've ever played.
I can't work out how to craft items to get the tonic. What is SOLO? Any help would be appreciated, thanks in advance.

EDIT
Finally met SOLO! Ended up completing the game. Great game.
I have the same problem as someone else had - I have 2 doors open and don't no what to do next - someone else told them to click on a symbol in the text box - no idea what that means any help ? Liking the game so far ! Dennis
Well, it's been a year since I played this game - and here I am again stuck with the same problem ! Suppose to click on a symbol with a red line above it or something or find another symbol - where - what do I do - would like to play this threw !!
forwarding this to Cronus to see if he can help you! C:
Anyone out there that beat the game or got past this point - can you tell me what I'm missing to do ?? Thanks
HELP IM STUCKED ON 3 ENIGMAS "WHO LITS THE LITS THE LIGHT THAT DOES NOT FADE IN DARKNESS" "FROM WHAT THE MAN WHO WALKS IN THE RAIN DOES NOT GIVE UP" "WHO MAKES THOU FALL ON THE FIRST STEP"
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