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  • Palladinthug
  • Added: 09/17/2014 03:55 PM
  • Last updated: 04/19/2024 06:47 PM
  • 1728 views

Posts

Pages: 1
Wanted to point out that you can use variables in your descriptions so instead of having 50 of 50 in the name, why not have it in the description of the item instead?


From one of my games. The 23/100 is the amount of durability left. You could do the same kind of thing.

It's basically just:
\v[3] out of 50
the Variable would be whatever variable is tied to the remaining charges left.
author=Liberty
Wanted to point out that you can use variables in your descriptions so instead of having 50 of 50 in the name, why not have it in the description of the item instead?


From one of my games. The 23/100 is the amount of durability left. You could do the same kind of thing.

It's basically just:
\v[3] out of 50

the Variable would be whatever variable is tied to the remaining charges left.


Thank you!
I originally had it set up this way, but one of the play testers had asked to have it displayed on the weapon itself.
I personally like your way better, but I kept changing around elements to suit the play testers. I'll see how things pan out and change it back if needed.
Or just shorten it and separate it from the weapon name, like [\v/50] :)
Pages: 1