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Fixed Again

Ok so apparently I can't seem to update without something going wrong. I fixed an issue where the wrong even would run and you'd get stuck when leaving the castle.
I apologize for that, but it should be good now?

Please report any bugs you find and I'll try to fix them as soon as I can.

Posts

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After beating the vampire, right after the bath scene the game moves to a castle on fire and it pops an error:
"Unable to find file: Graphics/Characters/fire"

I don't know how close I was to finishing the demo but some thoughts:

- The characters are pretty good. They are not as cliche and standard as they look at first and I legitimately cared about them. The facesets help a lot too since they are fresh and have a unique style.

- The story is interesting and well written but it looks like I don't know where it's going. I mean, the main characters are basically running away aimlessly with no main goal other than "not get caught".

- There's good background story and Lore, which makes the world feel more alive, but it feels a little too simple and standard. I don't know, maybe it's just me, but I was expecting a bit more. Not that it's bad though.

- I like how you take the time to draw faceset for every meaningful character. Ussually there's facesets only for the most important characters but you make for every character even if it's not really important in the story. Like the king, the head maid and the princess of the other kingdom.

- Combat sprites animations are simply awesome. Both for actors and enemies. It's rare to see custom enemies, much less custom animated enemies. I think this is only the second game I've seen that.

- While it looks awesome, combat is probably the weakest point in the game. Fights are longer than they should be. The main characters are awfully simple. Seyi possesses nothing but a basic attack and later an improved basic attack. And Risa is just a healer with an okay basic attack. I know that they probably will get better attacks later but the progress feel really slow. Neccia seems to be more complex and interesting for combat but I didn't get to use her too much yet. Also, combat is slow and gives little reward. They should give a lot more experience considering how long the fights are and the amount of money monster give is so low it's not even worth to fight them.

- I would say that fishing is overpowered but it's not, it's a necessity to buy stuff in the game because combat doesn't offer enough gold. I spent a while fishing and got +4000 gold. With that I built the bridge and bought pretty much the best equipment on the vampire town. After that, fighting became pointless because I was in a decent level and had good equipment so I could beat the vampire on my first try evading every single enemy on the forest and the castle.
And I got that just by fishing. It simply wasn't worth to spend so much time fighting enemies because it would take too long to level up, I didn't need money and I was strong enought to kill the boss.

- I guess I should recommend to playtest the game better. At least the main storyline. An advice for playtesting, don't play the game doing what you should. Make things wrong and move to the wrong places on purpose because that allows you to find mistakes that the players are more likely to find, simply because they don't know as much as you about the game. Basically, you have to play the game doing everything wrong in order to find the mistakes(this serves to programming in general).

The game is pretty good, I liked it. Mostly because of the story and the characters. And his flaws are not terrible, they could be fixed easily and make a great and memorable game.
Keep it up and good luck :)
Thank you for your input and I'm sorry about that error, I've put up another fix for that.
I've also been trying to work on battling to make it more interesting, but it's a bit troublesome since it's not really my area of expertise, but I'm trying.
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