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Good Combat System






Posts

Pages: 1
Max McGee
with sorrow down past the fence
9159
Thanks a lot for doing this man, really appreciate it. I watched more or less the whole thing. I really appreciate the commentary...where there is commentary. It is kind of uncomfortable for me hearing you read so much of the dialogue out loud...but that is my issue, really.

Generally speaking I really apologize for the lack of any tutorial or manual. That's on me, but this was made on a tight deadline. Specifically I think if I had explained the BP system you'd have had a much easier time. Often I notice that Garinol and Lucan have enough BP to unleash true Break Arts but you wind up using their "free" abilities instead.

I totally understand your impatience at getting to the gameplay...I would meekly suggest that it might have felt SLIGHTLY faster if you weren't reading every line of dialogue out loud for your Let's Play. Assuming you read faster silently than out loud...and most people do...yeah I think that would have made the intro seem less like it was taking forever (at my reading speed, it's 08:23 with

In the second video, you ran into a Griffin and no fight happened. I'd like to know, did you edit that fight out, or did the game glitch somehow and fail to have a battle?

I noticed you didn't use Turn The Undead against the Ice Wights. Is there anything I can do to make it more obvious short of something tacky and hand-holdy like putting a text box mentioning its effectiveness?

It seems like for reasons I don't understand the audio coming from my game on your computer seems quite distorted? I can't tell because it's so faint but it sounds more than slightly...wrong.

To answer your question about Dispel, it actually can be used on the enemy or yourself. Pretty neat, right? It won't shut down the Werewolves' regeneration, though. That's something they innately have from being Werewolves. Hitting them with Silver Weapons or Dawn damage is the best strategy, but clearly Guard Break/Speed Break/Sword Break works too. : )

Relatedly, Bleeding causes gradual loss of Life Points over time. It also messes up your Accuracy. It's a lot like Poison, only it doesn't go away after battle.

Edit: At 3:40 (Part 3) you accused wolves of spamming paralyze...wolves can't actually paralyze you at all so I was kinda like...whaa?

At the end when you kinda stalled out, you were in fact at the end of the demo. But you skipped through the messages explaining that they're going to use ropes to rappel down the far side of the mountain. Walking up to where they put the ropes and pressing the action button ends the demo...but you didn't miss much.
: )
SunflowerGames
The most beautiful user on RMN!
13323

Some of the fights were edited out to get some of the videos under the 15min limitation of YouTube. I was also having some problem with Camtasia Studio, so there might be some strange edits in there.

Probably got the wrong enemy, but I know there was like this one fight where I got spammed by the skill, it was very annoying. I would use the items to cure it only to be hit with it over and over again. The percentage of this skill effectiveness is too high likely.

I would have used more skills, but too many skills were introduced at the beginning.

But overall I enjoyed the game.
Pages: 1